OOC: I have nothing against giving one of mine, I have 7 remaining assuming somebody heals Cairn for 4hp
Cairn lights a candle and goes toward western wall keeping the candle behind his hand so the light is not directly visible by the eye he knows is there. If the eye reacts as he approaches he repeats the process few times remembering the position and noticing how the eye is fixed to the wall. He then goes and tries to pry it off the wall.
If he succeedes he tries to bring it into the light to see if it still functions. Only then does he remember their employer.
"What about Edward?" he rumbles "He was supposed to guard those bandits, but I heard him during battle."
[sblock=Cairn Stats]
STATUS: none
MARKED: none
Initiative +4; Senses Passive Insight 13, Passive Perception 18
HP 52?/56, Bloodied 28, Surge Value 14, Surges 7/13
AC 20; Fortitude 17, Reflex 14, Will 15
1 AP
Saving Throws:
+2 vs ongoing damage, take 10 or roll on death saves;
+2 item bonus vs. poison, weakened, slowed, immobilized, charm, feat and psychic effects
Resist 5 psychic
An ally that makes saving throw after Cairn succeeds on his gains +4 to the roll
Speed 6
Warden's Fury
Warden's Grasp
Weight of Earth
Thorn Strike
Warforged Resolve
Second Wind
Thunder Ram Assault
Form of Winter Herald Attack
Earthgrasp Strike
Form of Winter's Herald
Nature's Abundance
[/sblock]