The remaining undead, purple-glowing shard dangling around its neck, lets out a horrifying keen filled with despair and hopelessness. Only Tana is able to withstand the mental onslaught, holding her ground in the face of such odds. The other heroes all stumble backwards, clutching at their ears a moment before they can grit their teeth and stand forth, ready to do battle.
[sblock=Enemy Actions]
Undead Priest (I12)
- SOT - Recharge Horrific Visage roll (4+ needed) 1d6=6; pass
- Move – Shift > I10
- Standard - Horrific Visage vs. Tana (Will 15), Brondin (Will 16), Ghourra (Will 18), Bellegon (Will 19), Deimos (Will 19), 1d20+11=12, 1d20+11=25, 1d20+11=29, 1d20+11=30, 1d20+11=31; 2d6=5 damage (CRIT vs. Deimos; 12 damage). Brondin pushed to E14, Ghourra pushed to E13, Bellegon pushed to C11, Deimos pushed to C12
[/sblock][sblock=Map]
The beds are difficult terrain that provides cover.
The tables and chairs are difficult terrain.[/sblock][sblock=Icon Notes]The red tinge on an icon shows when a character/monster is bloodied.
The green cross is Brondin's mark.
The pink plus symbol is the vulnerable 2 effect from Brondin's Word of Dimishment.
The black flaming skull is Bellegon's curse.[/sblock][sblock=Status]Bellegon (C11) - HP:
30/50, Surges: 7/7, AP: 1, Second Wind: avail
Brondin (E14) - HP:
33/48, Surges: 10/11, AP: 0, Second Wind: used
Deimos (C12) - HP:
28/40, Surges: 8/8, AP: 1, Second Wind: avail
Ghourra (E13) - HP:
24/42, Surges: 9/10, AP: 1, Second Wind: avail
Tana (G11) - HP:
40/49, Surges: 11/11, AP: 1, Second Wind: avail
Undead Priest (I12) - HP:
36/86; bloodied, cursed by Bellegon[/sblock][sblock=Enemies]
Undead Priest - AC: 22, F: 19, R: 20, W: 21

+13 vs. AC; 2d8+3[/sblock]