[Adventure] Dusk and Her Embrace (Judge: THB)

ooc: I think Brodin is the only one who saw them yet, after moving the stairs up.
BTW, Deimos has 2 Close Blast 5 powers in his book (one does radiant damage) and he had chosen none of them for this day :(, but single target encounter spells :eek:.
 

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It's every implement user's default unless you specialize in one of the elemental types :) That said, I'd probably take the one which heals on death (khyber shard), I was counting on them being fairly low level and affordable. You're welcome to it.
Tana affixes the shard to her rapier, thanking the others for relinquishing any claim on it.
OOC: When I first came up with the idea for her, I built Tana with all implement powers, but some of the options weren't very good and rapier becoming a military weapon made the weapon powers okay for a small swordmage. Still, she's mostly Sword Burst and interrupts.
 
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Just as Brondin climbs through the trapdoor, he hears the moaning coming from outside. He stops as if rooted in place; the body he's carrying slumps to the ground forgotten.

Brondin's eyes cloud over and turn white.

In his mind's eye, a scene comes into focus, a vision from his nightmares. Hordes of undead and all sorts of aberrant creatures taking the field of battle, almost like an ocean of writhing bodies, surging forward to engulf anything in their path. Suddenly, a rune begins to takes shape, flares and sharpens its clarity, dominating Brondin's attention. By the Forge Father's beard!

His eyes return to their normal state.

Released from his own nightmare, he snaps back to reality and into another nightmare. He shouts down the trapdoor to the others still gathered there, "Beware, Khyber has released its minions! We're under attack! Foul undead, more than I can count. Get up here an' help me close these doors!"

Brondin's craghammer starts to glow with a soft light, emanating from a new rune, a twin of the rune from his vision. Spurred into action, Brondin races through the defiled temple towards the main doors, arms and legs pumping, driving the dwarf to incredible speeds (for a dwarf). He reaches the doors and grunts with effort as he tries to shoulder them closed.

OOC: Oh, snap, GM says there's nowhere to run. It looks like we're fortifying this temple.


[sblock=funny D&D song]Just found this song [ame=http://www.youtube.com/watch?v=54VJWHL2K3I]"Roll a d6"[/ame][/sblock]
 

"I don't think we stand much of a chance at enduring this army so long as that crystal still glows. I believe Deimos knows a thing or two about how to properly conduct a ritual. Perhaps you could help him formulate a proper prayer to Onatar while the rest of us, keep the walking dead at bay."
 

Deimos needs to be reviewed

Deimos Vrago, Tiefling Wizard (Mage) 5

"I'm not entirely sure we shouldn't concentrate on fortifying the temple... or reconsecrate it to Onatar to keep the undead away. Maybe the crystal gave a pulse in isn't currently active until the same day in a year.
And destroying artifacts can bring nasty side effects..."

Deimos ponders as he tries to think of the best course of action.

[sblock=OOC]
check to predict if the destruction of the crystal will stop the undead and if there will be side effects.

Deimos is level 5, but not yet approved for this level.

[sblock=Mini stat block]
Deimos Vrago
Perception: 13 Insight: 20 Low-light Vision
AC 20 Fortitude 16 Reflex 18 Will 19
Initiative: +3
Hit Points: 40 / 40 Bloodied: 20
Temporary Hit Points: -
Resist: fire 6
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0.5
Healing Surge:10 Surges per day: 7 / 8
At-Will Powers: Magic Missle, Scorching Burst, Beguiling Strands
Encounter Powers: Infernal Wrath, Charm of Misplaced Wrath, Fire Shroud, Shield
Daily Powers: Flaming Sphere, Summon Magma Beast

Condition:
[/sblock][/sblock]
 

Tana, gnome female swordmage 4

"I'm not sure if I'd be of more aid helping with the ritual or trying to keep whoever is working it alive." Tana said. "I've picked up some things here and there, but we don't have one of Aureon's with us."
OOC: She's got the best religion modifier except Deimos, and the best arcana. Not good enough to try anything complicated with religion, but she shouldn't flub an aid another attempt.
 
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[sblock=Deimos]Destroying a magical item such as this at night, when it is much stronger, could cause it to release a large burst of necromantic energy. This could infuse the undead already here with power, or throw them into a frenzy.[/sblock]
GM: I'll give Walking Dad a chance to relay this information to the rest of the group and then I'll need a decision on what everyone plans on doing.

You pretty much have three options.

1. Fortify the temple from the zombie apocalypse.
2. Help destroy the zombie apocalypse-causing shard.
3. Try to run for it.
 


OOC: I'll volunteer Brondin to help fortify the temple. He has a +1 for both Religion and Arcana so not much help there.

Dungeoneering +8 and Thievery +8 I'm sure can be helpful.

I agree with metavoid, running is not optimal.
 

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