BenBrown
First Post
In a rather nifty move, Fenwick shoves his toe under the haft of his fallen axe, and jerks is upwards, catching it even as he starts to move. Swiftly, he rushes through the passage, past the fallen Talon, accelerating as he sees the drake. His axe descends, singing as it flies through the air, catching the drake on the head, and neatly bisecting it.
Fenwick lets out an echoing howl of victory that resounds off the walls of the cave, heartening his friends and frightening his enemies. Then, without catching his breath, he rushes at the man in the rear of the boat, his axe not quite so successful this time, but still drawing blood.
[sblock=ooc]
Minor: pick up axe
Move: to A41
Standard: Charge drake. A43. Howling Strike (1d20+7=27) It's a crit! Does 22 points of damage, plus since it's a high crit weapon, an extra (1d12=7) for a grand total of 29 points of damage, which I think should be sufficient.
Free Action: Roar of Triumph Enemies within 5 squares of Fenwick are at -2 to all defenses until the end of Fenwicks next turn.
Use Action Point!
Standard: Charge Noble. C44 Howling Strike (1d20+7=24, 1d12.minroll(3)+1d6+4=13)
[/sblock]
[sblock=Fenwick stat block]Fenwick Male Orc Barbarian 1
Initiative: +1, Passive Perception: 10, Passive Insight: 10, Senses: Low-light
AC:15, Fort:15, Reflex:12, Will:13
HP:11/31, Bloodied:15, Surge Value:7, Surges left:7/11
Action Points: 0
Powers:Howling Strike, Recuperating Strike,Warrior's Surge, Roar of Triumph,
Vault the Fallen, Second Wind, Swift Panther Rage
Feral Might: When Fenwick bloodies an enemy, the next attack by him
or one of his allies against that enemy gains a +3 bonus to the attack roll.
Conditions:
Full Sheet [/sblock]
Fenwick lets out an echoing howl of victory that resounds off the walls of the cave, heartening his friends and frightening his enemies. Then, without catching his breath, he rushes at the man in the rear of the boat, his axe not quite so successful this time, but still drawing blood.
[sblock=ooc]
Minor: pick up axe
Move: to A41
Standard: Charge drake. A43. Howling Strike (1d20+7=27) It's a crit! Does 22 points of damage, plus since it's a high crit weapon, an extra (1d12=7) for a grand total of 29 points of damage, which I think should be sufficient.
Free Action: Roar of Triumph Enemies within 5 squares of Fenwick are at -2 to all defenses until the end of Fenwicks next turn.
Use Action Point!
Standard: Charge Noble. C44 Howling Strike (1d20+7=24, 1d12.minroll(3)+1d6+4=13)
[/sblock]
[sblock=Fenwick stat block]Fenwick Male Orc Barbarian 1
Initiative: +1, Passive Perception: 10, Passive Insight: 10, Senses: Low-light
AC:15, Fort:15, Reflex:12, Will:13
HP:11/31, Bloodied:15, Surge Value:7, Surges left:7/11
Action Points: 0
Powers:Howling Strike, Recuperating Strike,
Feral Might: When Fenwick bloodies an enemy, the next attack by him
or one of his allies against that enemy gains a +3 bonus to the attack roll.
Conditions:
Full Sheet [/sblock]
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