Croc-Attack: Round 3
[sblock=Previous Rounds]
Round 1
Round 1a
Round 2[/sblock]
The tail smacks solidly into the dwarf, but he stays on his feet. "Oye, elf! Ye want to beat the lizard or take out the baddie?"…
"Let loose ye filthy puddle of sh*t!" says Muzdum, getting free from the were-man's bite, and moves to a more advantageous position. "Hit'im hard big guy!" says the dwarf…
"At your command." says goliath as he swings his weapon. It crunches on the scales leaving bloody impact point where the scales were forced into the flesh. He then moves closer to the dwarf and calls upon very stones of the cave which respond by granting him and the dwarf their hardness. (CRIT)
Mangore accepts the hit from the goliath, and manages to swing his sword at Orsik in retaliation.
”Aye dwarf, yer pet sure does have a bite! Ya best tell him ta wait his turn ‘afore I really get mad!”
[sblock=Immediate Reaction]Orsik’s attack triggers Mangore’s Monstrous Retort: Mangore takes only half damage from the triggering attack (23/2=11 damage) and can make a MBA against any creature adjacent to it.
MBA (Khopesh) against Orsik (AC 21): +15 vs. AC; 2d6+5 damage and Orsik is marked TENT:
1d20+15=34, 2d6+5=12 HIT for 12 damage and marked TENT.[/sblock]
Quan's swarm shies away from the visejaw…
Braddock rounds his craghammer at the crocodile after the tail nearly knocks him over, but the swing goes wide. By a lot "Sorry laddie, he's still in the way." (MISS)[FONT="]
[/FONT] Quan's swarm returns to the form of a man on the opposite side of Braddock. No problem, the bigger they are... as he sweeps the legs out from under the croc and kicks it away while leaping to stand near Braddock. (HIT)
"Not so fast scaly!" taunts Muzdum as he hacks at Mangore again, as the reptile retort to the goliath. He nimbly moves behind the were creature, with the creature's tail in his huge hand. "Com'n 'ere!" he says, as he pulls him towards him, and slams his face with the grip of the battleaxe, sending him to the ground. Once on the floor, he raises his axe and chops at him brutally.
"Now stay there before I get REALLY mad." (HIT, HIT & HIT)
Mangore shakes as his lycanthropic blood heals some of his wounds (Mangore regenerates 5 hit points).[FONT="]
[/FONT]
”Get off me , fool dwarf!”, Mangore yells as he stands up. He definitely appears winded and wounded, but not out. He quickly spins on his heel to strike out at Orsik and Muzdum. (MISS & HIT)
The giant crocodile rights itself after the elf monk tripped it. It snaps its massive jaws at Quan.
[sblock= Map]
Illumination: dim light from glowing pools
Walls: rough bedrock, Athletics DC 18 to climb
Ceiling: 15-feet tall
Pools: considered difficult terrain
[/sblock][FONT="]
[/FONT] [sblock=Enemy Actions]Mangore (Q11):
No recharge; Move: stand up; Standard: Thrashing Strike against Orsik (AC 21) and Muzdum (AC 25); close burst 1; enemies only; +15 vs. AC; 2d6+5 damage and the target is pushed 1 square and knocked prone:
1d20+15=17, 1d20+15=28, 2d6+5=15 hits Muzdum for 15 damage, push 1 (can’t push into difficult terrain and I doubt he would want to anyways) and
not knocked prone.
Visejaw Crocodile (K9:L10):
No recharge; Move: stand; Standard: MBA (Bite) against Quan (AC 22): +11 vs. AC; 1d8+4 and the target is grabbed (until escape):
1d20+11=23, 1d8+4=7 Hit for 7 and Quan is grabbed (until escape).
[sblock=Escaping Grab] Quan’s Athletics (+9) vs. Visejaw’s Fortitude (17)
-OR-
Quan’s Acrobatics (+12) vs. Visejaw’s Reflex (15)
Escape allows you to shift 1 square
[FONT="]p.s. A certain GM suggests taking a self-imposed -5 penalty when using Athletics to escape! kidding[/FONT][/sblock][/sblock][FONT="]
[/FONT] [sblock=Combatants]Mangore, Werecrocodile Elite: 204/204 hp; AC 24, Fort 22, Ref 19, Will 20; Khopesh +15 vs. AC; 2d6+5 damage and the target is marked TENT; Bite: +13 vs. AC; 2d6+5 damage and the target is grabbed (until escape) and Mangore makes a secondary attack: +11 vs. Fortitude; the target contracts
Filth Fever. Regeneration 5 (if Mangore takes damage from a silver weapon, its regeneration doesn’t function on his next turn); Action Point 1; Monstrous Retort (recharge 5-6): Immediate reaction when hit by a melee attack; Mangore takes only half damage from the triggering attack and can make a MBA against any creature adjacent to it. Thrashing Strike (encounter): +15 vs. AC; 2d6+5 damage and the target is pushed 1 square and knocked prone. Underhanded tactics: Mangore deals an extra 5 damage against prone targets.
[sblock=Pic]
[/sblock]
[FONT="]Mangore (Q11):
51/204 hp;
Action Point ;
Thrashing Strike (recharges when first bloodied) ; Status: cursed (Braddock); marked (Muzdum)
[/FONT] Visejaw Crocodile: 74/74 hp; AC 22, Fort 17, Ref 15, Will 15; Bite +11 vs. AC; 1d8+4 and the target is grabbed (until escape). The visejaw crocodile cannot make bite attacks while grabbing a creature, but it can use clamping jaws; Clamping Jaws (grabbed creature only): +11 vs. AC; 1d8+4 damage; MISS half damage; Tail Swipe (recharge 5-6; minor) 1 or 2 adjacent creatures; +9 vs. Reflex; target is knocked prone. Underhanded tactics: The visejaw crocodile deals and extra 1d6 damage against prone targets.
[sblock=Pic]
[/sblock]
Visejaw Crocodile (K9:L10):
57/74 hp; Status: cursed (Braddock)[FONT="]
[/FONT] Braddock (N10):
37 /52 hp; HS 7/11; AP 1; Dwarven Resilience; Status: +2 defenses against Mangore & visejaws; +1 F/R/W TENT
Quan (M8):
15 /37; HS 2/7; AP 1; Second Wind;
Elven Accuracy ; Status: grabbed (until escape)
Orsik (P12):
43/53 hp; HS 4/10; AP 1; Second Wind;
Stone’s Endurance ; Rune of Mending
[1] , [2]; Status:
Muzdum (R11):
14/62; HS 8/12;
AP 1 ; Dwarven Resilience; Status: contracted
Filth Fever
Rikka:
49/50 hp; HS 5/8; AP 1; Second Wind; Elven Accuracy; Status:
Filth Fever (stage 2)
Kellindil:
33/38 hp; HS 4/6; AP 1; Second Wind; Elven Accuracy; Status:[/sblock][FONT="]
[/FONT]
GM: | Summary:
Braddock: -
Quan: hit for 7; grabbed (until escape)
Orsik: hit for 7; missed
Muzdum: hit for 15 damage; Filth Fever
| |