[Adventure] KOGANÙSAN (DM: Sanzuo, Judge: TwoHeadsBarking)

"The reliefs on the stone probably say 'beware of the snake'" says Shale. "Anyway, since it appears to be an animal which in general we know to be unusually tough and hostile in this region, perhaps the best thing would be to attack first"

[sblock=ooc:]I'm drawing the map.[/sblock]
 

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"Do you not feel sympathy for this creature, Shale?" Halleck asked sarcastically. "Here it is, just trying to live this wonderful thing we call life, probably asleep, and you want to sneak up and stab it? The enlightened monks of the Jade Empire would surely look down on you for your barbaric attitude."
 


"Do you not feel sympathy for this creature, Shale?" Halleck asked sarcastically.

"I don't feel sympathy or other emotions - and that makes me very sad."

"Here it is, just trying to live this wonderful thing we call life, probably asleep, and you want to sneak up and stab it?."

"Unless we can tell it's not hostile, that'd be my choice. Last time we didn't that I got my face pooed."
 

"We could at least form up a tactically advantageous position, so if we decide to strike or are struck we are at a major advantage.. Can any of you check for traps in the mean time?"

[sblock=ooc]
Perception looking for traps
Roll Lookup 2+3=5

Insight check to determine snakes behavior... 3+11=14

yay lousy rolls.. stupid insightful character! [/sblock]
 

[sblock=Karma's Insight]It looks... hungry.[/sblock]
[sblock=Nature DC: 19]This thing is not natural.[/sblock]
[sblock=Arcana DC: 19]
DEMON SNAKE
demonsnake.jpg

A large snake-like demon covered in bony armor plates.
Its body menaces with spikes and has acid for blood.
Beware its poisonous bite!​
[/sblock]
 

[sblock=ooc:]IIRC we could take 10 on sblocked skill checks[/sblock]

"Actually" says Shale "Now that I can see it better I realize it's not a snake at all: it's a demon. If a fight with it we should be careful with it's poisonous bite and acid blood."

"I don't recall it having he means to attack from afar. I can however delay it, giving us some time to hurt or kll it with ranged attacks."
 

"A slight look of surprise flickers over Karma's normally passive face, we should form up blocking the door. That way it cannot use its size to constrict us, and can only use it's bite attacks on the more armoured of us."

With that, Karma steps back behind Branwar and the others.
 


[sblock=ooc:]To clarify my last post, Shale has now the Static Mote power. Its a Conjuration that can Slow enemies (without a roll!) and the round after explodes in a large area, dealing piddly damage. If the snake has no ranged attacks, we could earn several rounds of damage while it slowly come to us; I agree en using the entrance to keep it from reaching the weakest party members.[/sblock]
 

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