"Is that the best bark you can rally, Demon!?" Halleck mocked,
"We do not fear your petty hiss, or your feeble attacks. Make ready to meet your end with haste!"
His words did not seem to effect the snake, though he was confident he had raised the spirits of his allies.
"Shrakk, are you ready to fell the beast? I would throttle the demon with my bare hands, but I do not wish to steal all of the glory." He said with a grin.
"I can damage the beast just as well from the back line."
[sblock=Action Block, Mini-Stats]
Daily Stirring Shout, Miss (what a wasted damage roll, too! I hate you IC!!!), However, at least the effect still affects, healing 4 on a hit, making the poison-on-hit net to 1 damage.
However, since this targets allies, and I assume I am not my own ally (though, if I'm not my ally, then who really is?), perhaps we need to rotate the line. I also have a ranged attack I can use from the second line to debuff enemy attacks. Where is that barbarian when you need him???
If Shrakk agrees, I will retcon to move back and let him move up. But if he doesn't want to, then I'll stay put and hope for the best. Damn dirty snakes!
[sblock=Action Block]
Move: Shift to H3
Minor: ??
Standard:
Stirring Shout (Will)
- Target: Snake
- Attack: 1d20+4=6 Miss
- Damage: 2d6+4=0 damage
- Effect: Until the end of the encounter, whenever an ally hits the target, that ally regains 4 hit points (char mod).
[sblock=ignore]
Against the target of this exploit, you gain a bonus to defenses equal to your Charisma modifier (+4) until the start of your next turn (due to Feat). The target can make a melee basic attack against you as a free action and has combat advantage for the attack. If the target makes this attack, an ally of your choice within 5 squares of the target can make a basic attack against the target as a free action and has combat advantage for the attack.
[/sblock]
[/sblock][sblock=Halleck Stat block]
Viscount Ambrose Halleck -
Male Half-Elf Hybrid Bard/Warlord 1
Initiative: +0,
Passive Perception: +12,
Passive Insight: +14
Defenses:
AC: 18,
Fort: 13,
Reflex: 13,
Will: 15 --
Speed: 5 (-1 Pen from armor)
Vitality:
HP: 25/25,
THP: 0/8
Bloodied: 12,
Surge Value: 6,
Surges left: 7/8
Action Points: 1/1,
Second Wind: not used
Languages:
Common, Elven, Goblin
Basic Attacks:
Basic Melee Attack: +6 vs AC - Longsword 1d8+3
Ranged Basic Attack: N/A
Powers:
At-Will: Brash Assault, Vicious Mockery
Encounter: Righteous Brand, Inspiring Word, Majestic Word, Shout of Triumph, Battlefront Shift
Daily: Stirring Shout
Weapons:
Longsword
[/sblock]
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