Gensai moves closer to the staircase, but only hears loud shouts and clanging of metal. From the din, it is impossible to tell if it is a fight, or more kobolds making ready to investigate their intrusion.
GM: | I'm going to assume that Fenwick, Rujah, Mervin, Gensai, and Riardon are chasing the kobold. | |
Rounding the corner, the party reaches a cross-corridor, but the direction is easily chosen when they catch a glimpse of the kobold disappearing through a large set of wooden double doors to the south.
The doors are ornately carved to reflect two green dragons facing each other. One on each door. From the dragons' mouths issue carved depictions of of noxious gas clouds. They close with a low, dull
"boom!" as the kobold slips through.
The stone floor of the other corridors gives way, here, to a skillfully carved, granite tile floor. The smell of an oncoming storm grows stronger as the party approaches the doors, but now it is mingled with a burning, metallic odor.
To the east an archway stands over the entrance to an upward-leading staircase that ascends into darkness.
To the north, there is another corridor that turns off to the east.[sblock=Map]This map gives you the big picture concerning where you have been so far since you delved into the cliff on the beach:
This is a map of the party's immediate area. If you're having trouble locating your current position on the map above, note that the coordinates are consistent:
[/sblock][sblock=Cells]The first kobold gathers himself after staggering back under the noxious cloud put out by Sheng. It approaches the cowering thrikreen,
"Now.." it hisses,
"Nicesssss insssssect bug." The kobold produces a pair of manacles and atttempts to shackle the poor ranger. Unfortunately, its reptilian fingers fumble the handcuffs and the fall skittering to the stone floor.
The other has little patience. With its sword, it probes aggressively at the cloud in the corner, behind Tikchik. When the kobold withdraws its sword, there appears to be blood on the end.
The two other guards seem to be hanging back in case things go badly.
GM: | Cells: I've updated my last post to reflect VV's immediate interrupt. The map and status below show things as they are now. | |
[sblock=Actions]Kobold Horde 1:
Free: Overwhelm Surge Recharge
1d6=3 Fail
Free: Swarm the Fallen Recharge
1d6=5 Success
Minor: Draw Manacles
Move: to R45
Standard: Grab
Target: Tikchik
Attack:
1d20+6=7 vs. Fort
@#%!
Tikchik is immobilized
Kobold Horde 2:
Free: Overwhelm Surge Recharge
1d6=4 Fail
Free: Swarm the Fallen Recharge
1d6=5 Success
Move: Shift to Q46
Standard: Horde of Knives
Target: Sheng
Attack:
1d20+13-5(Total Concealment)=19 vs. AC for 1d8+6=9 damage
Wyrmguard Scout 1:
Standard: Ready Action
Trigger: Either Kobold is attacked
Action: Dragon Clash
Target1: Tikchik
Attack1:
1d20+12=17 vs. Fort Miss!
Target2: Sheng
Attack2:
1d20+12=20 vs. Fort Hit!
Damage: Sheng takes
3d6+5=13 lightning damage
Wyrmguard Scout 2:
Standard: Ready Action
Trigger: Either Kobold is attacked
Action: Dragon Clash
Target1: Tikchik
Attack1:
1d20+12=26 vs. Fort Hit!
Target2: Sheng
Attack2:
1d20+12=15 vs. Fort Miss!
Damage: Tikchik takes
3d6+5=13 lightning damage
[/sblock][sblock=Status]Tikchik:
R46 63/70HP 6/7HS 1AP Prone
Sheng:
R47 48/57HP 8/8HS 1AP
Kobold Horde 1:
R46 84/84 Warded by Wyrmguard Scout 1
Kobold Horde 2:
Q45 84/84 Warded by Wyrmguard Scout 2
Wyrmguard Scout 1:
Q41 75/75
Wyrmguard Scout 2:
P42 75/75[/sblock][sblock=Map]
[/sblock][sblock=Enemies]
2X
2X
[/sblock][/sblock]