[Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )


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OOC: Sorry for the delay


Ghourra, Deimos, Mythra and Khazim head to the north east part of the market, where a large street head directly to the church. After a short trek that looks like a week, they reach the church where they spot two guards talking to a priest near the entrance of the church. As you approach, one of the guard seems to spot your group.

During that time, Bellegon and Vander take a parallel alley and walk between the buildings, trying to reach the church unseen.

OOC: What the main group do? Perception check needed from Bellegon and Vander only.
 



Mythra sticks to the back of the party letting the others talk for him. He was still grumpy and did not like talking to people even in the best circumstances.
 

Deimos Vrago, Tiefling Wizard (Mage) 7

"Have you seen a strange wolfpack. The tracks showed this direction." Deimos asks the obvious question.

[sblock=OOC]


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Immediate Interruption: Shield (if it prevents a hit by a non-minion)
Immediate Reaction: Infernal Wrath (if hit by enemy in range/ not if weakened)


[sblock=Mini stat block]
Deimos Vrago
Perception: 14 Insight: 21 Low-light Vision
AC 21 Fortitude 18 Reflex 20 Will 21
Initiative: +4
Hit Points: 48 / 48 Bloodied: 24
Temporary Hit Points: -
Resist: fire 8
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0.0
Healing Surge:12 Surges per day: 8 / 8
At-Will Powers: Magic Missle, Scorching Burst, Beguiling Strands
Encounter Powers: Infernal Wrath, Use Vulnerability, Charm of Misplaced Wrath, Fire Shroud, Fire Sea Travel, Shield, Emerald Eye
Daily Powers: Flaming Sphere, Summon Magma Beast, Stinking Cloud

Condition:

[/sblock][/sblock]
 

The priest stares at you as he rubs his palms together to keep his hands warm. "Is everything all right?"

"They doesn't seems like people who would have fought wolves." tells the first city guard.

"Seems your dream won't come true. By the way, wolves have the habit to attack people wandering in their territory at night, but that is in the forest." add the second guard.

Before the group can answer, a haggard woman stumbles out of a nearby alley, clutching her chest. Her face and hands are streaked with blood. She crumples to the ground and writhes in agony, calling out, "Zelgar! Zelgar, help me, I’ve been attacked!"




During that time, Bellegon and Vander are closing to the church. They found themselves at the end of an alley. In front of them, stairs allow to reach an apartment on the second floor of a large building. They feels a draft of the cold winter wind that travel south in the street in front of them.

[SBLOCK=Map]Map[/SBLOCK]
 

OOC: Do the stairs allow us access to the roof of the first floor, or can we tell frmo where we are if theres a window or something we could get out to get onto the roof? Also, how tall are the different roof levels?
 

OOC: Do the stairs allow us access to the roof of the first floor, or can we tell frmo where we are if theres a window or something we could get out to get onto the roof? Also, how tall are the different roof levels?

OOC: The stair allow to go to the roof. You need to jump over a safeguard (cost 2 movement to do so).
 

Bellegon moves quickly, counting on the height and talking to cover any sound he might make.

OOC: Moved two moves on the map from F2 to O8 - I cannot edit the map!?
 

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