OOC:
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Don't see the owlbear on the map
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Stupid humans! Can't even keep your children safe! Mythra mutters. Pulling out his tome Mythra finds the correct passage. With muttered words a portal opens up to the primordial plane of fire on the second floor; summoning a magma creature. It runs at the nearest gnool, smashing it with its firy fists.
[sblock=actions]
Free:Tome of binding, Magma Beast gets +3 to damage until end of encounter.
Minor: Summon Magma Beast H21
Move:Moving Magma Beast to H22
Owl Bear: Next to the D baddies if possible (6 move)
Standard: Magma Beast MBA vs G2
20 vs ref 6+3(tome)=9 damage and 5 ongoing fire damage and slowed (save ends both).
[/sblock]
[sblock=Mythra]
Mythra Stelwart
Male Eladrin Wizard 6
Medium natural humanoid (Fey)
Initiative +8; Senses Passive Insight 20, Passive Perception 20
HP 46/46hp
, Bloodied 23,
Surge Value 11,
Surges 9/9
AC 20; Fortitude 18, Reflex 19, Will 20
Saving Throws +5 vs Charm Effects
Speed 6
Action Points:1
Powers:
At will:
Chilling Cloud
Beguiling Strands
Ghost Sound
Light
Mage Hand
Prestidigitation
Encounter:
Fey Step
Illusory Obstacles
Hypnotic Pattern
Shield
Tome of Binding
Second Wind
Daily:
Summon Dretch
Summon Magma Beast
Summon Iron Cohort
Summoning Tome
Cloak of Translocation
[/sblock]
[sblock=Shield Immediate Interrupt]
Shield (Immediate Interrupt; encounter) ✦ Arcane, Force
Trigger: You are hit by an attack Effect: You gain a +4 power bonus to AC and Reflex defense until the end of your next turn.
[/sblock]
[sblock=Young Owl Bear]
Hp: 15/23 AC:19 Fort21: Ref:17 Will:21 Medium Fey Beast
Init=Mythra
Perception=+12 Dark Vision
Speed 6
Aura 1:Allies gain a +2 power bonus to damage rolls against enemies in Aura. Mythra gains CA against any enemy in aura.
MBA Claw:
+11 vs AC, 1d12+3.
Str:20 Dex:12 Wis:14 Con:17 Int:2 Cha:6
[/sblock]
[sblock=Magma Beast]
Speed 4 (8 while charging) 5 fire resistance.
Initiative +8; Senses Passive Insight 20, Passive Perception 20
HP 23/23hp
, Bloodied 23,
Surge Value 11,
Surges 9/9
AC 21; Fortitude 19, Reflex 20, Will 21
Standard Action:Melee 1,1 creature +9 vs reflex, 1d10+5, 5 ongoing fire damage, and is slowed (save ends both). Intrinsic Action:If you don't command the Magma Beast to attack, you are slowed and the Magma Beast attacks or charges the nearest creature with the above action, if it can't do either it moves to closest enemy.
Symbiosis: While Magma Beast is summoned, you can shift 2 squares as a move action and each target you attack with an basic or at-will attack cannot shift EONT.
[/sblock]