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OOC:
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Don't see the owlbear on the map  
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Stupid humans! Can't even keep your children safe! Mythra mutters. Pulling out his tome Mythra finds the correct passage. With muttered words a portal opens up to the primordial plane of fire  on the second floor; summoning a magma creature. It runs at the nearest gnool, smashing it with its firy fists.
[sblock=actions]
Free:Tome of binding, Magma Beast gets +3 to damage until end of encounter.
Minor: Summon Magma Beast H21
Move:Moving Magma Beast to H22
Owl Bear: Next to the D baddies if possible (6 move)
Standard: Magma Beast MBA vs G2
20 vs ref 6+3(tome)=9 damage and 5 ongoing fire damage and slowed (save ends both).
[/sblock]
[sblock=Mythra]
Mythra Stelwart 
Male Eladrin Wizard 6
 Medium natural humanoid (Fey)
 Initiative +8; Senses Passive Insight 20, Passive Perception 20
 HP 46/46hp
,  Bloodied 23, 
Surge Value 11, 
Surges 9/9
 
AC 20; Fortitude 18, Reflex 19, Will          20
 Saving Throws +5  vs Charm Effects
 Speed  6
 Action Points:1
Powers:
  At         will: 
 Chilling Cloud
Beguiling Strands
  Ghost         Sound
  Light
  Mage           Hand
  Prestidigitation      
  
 Encounter: 
  Fey       Step
 Illusory Obstacles
Hypnotic Pattern 
Shield
  Tome of Binding
 Second Wind
  
  Daily:         
  Summon      Dretch
 Summon Magma Beast
Summon Iron Cohort
Summoning   Tome
Cloak of Translocation
[/sblock]
[sblock=Shield Immediate Interrupt]
          Shield (Immediate Interrupt; encounter) ✦ Arcane, Force
     
               Trigger: You are hit by an attack Effect: You gain a +4 power bonus to AC and Reflex defense until the end of your next turn.
      
[/sblock]
[sblock=Young Owl Bear]
Hp: 15/23 AC:19 Fort21: Ref:17 Will:21 Medium Fey Beast
Init=Mythra
Perception=+12 Dark Vision 
Speed 6
Aura 1:Allies gain a +2 power bonus to damage rolls against enemies in Aura. Mythra gains CA against any enemy in aura.
MBA Claw:
+11 vs AC, 1d12+3.
Str:20 Dex:12 Wis:14 Con:17 Int:2 Cha:6
[/sblock]
[sblock=Magma Beast]
 Speed 4 (8 while charging) 5 fire resistance. 
 
Initiative +8; Senses Passive Insight 20, Passive Perception 20
 HP 23/23hp
,  Bloodied 23, 
Surge Value 11, 
Surges 9/9
 
AC 21; Fortitude 19, Reflex 20, Will          21
Standard Action:Melee 1,1 creature +9 vs reflex, 1d10+5, 5 ongoing  fire damage, and is slowed (save ends both). Intrinsic Action:If you don't command the Magma Beast to attack, you are  slowed and the Magma Beast attacks or charges the nearest creature with  the above action, if it can't do either it moves to closest enemy. 
 Symbiosis: While Magma Beast is summoned, you can shift 2 squares as a  move action and each target you attack with an basic or at-will attack  cannot shift EONT.
[/sblock]