[Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

Bellegon's see four gnolls armed with spears guard four terrified peasants tied together with ropes and huddled in the middle of the floor. They are crying and whispering prayers.

As Deimos knock at the door, one of the captive shouts “We are captive of Gnolls. They’ve got my boy! Upstairs! Please save him!” On that, one of the gnoll slap her face.

It is at that moment Ghourra slam open the door...

[SBLOCK=Mechanic]Bellegon, Deimos, Ghourra, Mythra, Vander, Zelgar, Monsters (1d20+6=14, 1d20+4=17, 1d20+3=20, 1d20+8=12, 1d20+6=19, 1d20+3=22, 1d20+9=13)

Everyone but Mythra can act before the creatures.[/SBLOCK]

[SBLOCK=Map]Map

Furniture are difficult movement.

Tree and Stone fire pit squares cannot be entered.

Well is difficult movement and if you don't jump or fly over it, you will fall into it

There is only 3 windows on the ground floor, at M2, L10 and D5. There is a lot much more on the upper level.[/SBLOCK]

[SBLOCK=Stats]Bellegon: HP 55/55; THP 0; HS 6/7; AP 2;
Deimos: HP 48/48; THP 0; HS 4/8; AP 2;
Ghourra: HP 52/52; THP 0; HS 7/10; AP 2;
Mythra: HP 46/46; THP 0; HS 8/9; AP 2;
Owlbear: HP 23/23; THP 0;
Vander: HP 32/35; THP 0; HS 2/7; AP 1; Prone; Werewolf Moon Frenzy Stage 1

Zelgar: HP 46/47; THP 0; HS 8/9; AC 20; F 18; R 17; W 18; Werewolf Moon Frenzy Stage 1[/SBLOCK]
 

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Vander moves into the doorway then vanishes, reappearing behind the shocked gnoll just inside the room and striking at him before he could react.[sblock="actions"]Minor: Fallen Needle minor action - move 3 squares to I8
Free: Assassin's Shroud on D1
Move: Shadow Step to L8
Standard: Fallen Needle vs D1 reflex - 1d20+7=15[/sblock][sblock="Stats"]Vander Legion Male Human Monk/Assassin
Initiative: +6, Passive perception: 18, Passive Insight: 13

Defenses:
AC: 19, Fort: 17, Reflex: 18, Will: 14 (12 after -2 from moon frenzy)

Vitality
HP: 3/35, Bloodied: 17, Surge Value: 8, Surges Left: 2/7
Action Points: 1/2, Second Wind: unused

Languages:
Common,

Basic Attacks:
Melee Basic Attack: +8 vs AC - Transcendent Ki Focused Spear 1d8+6
Ranged Basic Attack: +10 vs AC - Transcendent Ki Focused Shuriken 1d4+5

Powers:
At-Will: Fallen Needle (Standard/Minor), Five Storms (Standard/Move), Executioner's Noose, Assassin's Shroud, Stone Fist Flurry of Blows, Shadow Step
Encounter: Eagle Claw Strike (Standard/Move), Inescapable Shadow
Daily: [-]Masterful Spiral[/-], [-]Supreme Flurry[/-]
Item: [-]Transcendent Abduction Ki Focus[/-]

Weapons:
Transcendent Abduction Ki Focus +1
Spear (Main Hand)
Ki Shuriken +1 (Off Hand)

Conditions: Werewolf Moon Frenzy Stage 1 (-2 will)

Transcendent Abduction Ki Focus: Blinking - When Vander hits with a teleportation attack power, he has concealment until the start of his next turn. Reaching - Vander has +1 reach with melee attacks.
Ki Shuriken: Once per turn when Vander uses flurry of blows, it does +2 damage to its targets.
Pointed Step Style: When flurry of blows is triggered by an attack made with a spear, one target of it can be up to 2 squares away from Vander[/sblock]
OOC: I'm assuming a 15 misses reflex on the gnoll. If it hits, let me know and I'll have a bit more to do on my turn (Flurry of Blows), damage is in the same link if it does hit (8 damage)
 

Deimos Vrago, Tiefling Wizard (Mage) 7

Deimos takes a step back, fixes the most mean looking gnoll and just commands: "Go!" The creature moves into action...

[sblock=OOC]

move: shift to h8
standard: Charm of Misplaced Wrath vs F, slide him to M3. If the attack hits, F is also immobilized until the end of his next turn and until the end of his next turn, when an enemy starts its turn adjacent to F, F makes a melee basic attack against that enemy as a free action. F gains a +1 power bonus to the attack roll and the damage roll.

---

Immediate Interruption: Shield (if it prevents a hit by a non-minion)
Immediate Reaction: Infernal Wrath (if hit by enemy in range/ not if weakened)

[sblock=Mini stat block]
Deimos Vrago
Perception: 14 Insight: 21 Low-light Vision
AC 21 Fortitude 18 Reflex 20 Will 21
Initiative: +4
Hit Points: 48 / 48 Bloodied: 24
Temporary Hit Points: -
Resist: fire 8
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 1.0
Healing Surge:12 Surges per day: 4 / 8
At-Will Powers: Magic Missle, Scorching Burst, Beguiling Strands
Encounter Powers: Infernal Wrath, Use Vulnerability, Charm of Misplaced Wrath, Fire Shroud, Fire Sea Travel, Shield, Emerald Eye
Daily Powers: Flaming Sphere, Summon Magma Beast, Stinking Cloud

Condition:

[/sblock][/sblock]
 
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Bellegon draws shadows around him and glares at the gnoll closest to him, calling upon Yoggrith darkness within the gnoll himself, desperate knowledge that his soul is forfeit when THIS black nightmare in this world kills it.

Shrugging, Bellegon moves next to creatures comrade.

[sblock=Actions]
Minor: Curse D1, Bellegon gains +2 all defenses against it
Standard: Spiteful Glamour vs Will (D1); psychic damage; curse (1d20+9=19, 1d8+6+4=15, 1d6=3)
- if this attack bloodies the gnoll, Bellegon pact boon triggers and he gains Darkspiral 1
- if the gnoll was already bloodied, add 1 damage to it due to talon amulet
Move: M7, gain shadowwalk concealment


NOTE:
if D3 provokes OA, Bellegon will drop bloodcurse rod and draw dagger (both free actions) - OA is +12 vs AC; 1d4+5, on hit slide the target 1 square; if target is at max hp, deal additional 1d6 damage[/sblock]
 

Ghourra and Bellegon wounds the deathpledged gnoll standing in front of the Gnoll, but Vander cannot hit him. The same Gnoll try to swing at Ghourra and Bellegon as they pass near him, but he is unable to connect.

Deimos, on his part, charm their leader.

[SBLOCK=OOC]I should have put the enemy stats...

I'll wait for [MENTION=78756]Son of Meepo[/MENTION] 24h to see if Ghourra spend his minor before the NPCs act.[/SBLOCK]

[SBLOCK=Mechanic]Ghourra: Hit D1 for 14 damages.
Deathpledged 1: Deathplagued AoO vs AC on Ghourra (1d20+11=13, 2d6+9=12) Miss.
Vander: Miss
Deimos: Hit Fang.
Bellegon: Hit D1 for 18 damages.
Deathplagued 1: Deathplagued AoO vs AC on Bellegon (1d20+11=18, 2d6+9=17) Miss
[/SBLOCK]

[SBLOCK=Map]Map

Furniture are difficult movement.

Tree and Stone fire pit squares cannot be entered.

Well is difficult movement and if you don't jump or fly over it, you will fall into it

There is only 3 windows on the ground floor, at M2, L10 and D5. There is a lot much more on the upper level.[/SBLOCK]

[SBLOCK=Stats]Bellegon: HP 55/55; THP 0; HS 6/7; AP 2;
Deimos: HP 48/48; THP 0; HS 4/8; AP 2;
Ghourra: HP 52/52; THP 0; HS 7/10; AP 2;
Mythra: HP 46/46; THP 0; HS 8/9; AP 2;
Owlbear: HP 23/23; THP 0;
Vander: HP 32/35; THP 0; HS 2/7; AP 1; Prone; Werewolf Moon Frenzy Stage 1

Zelgar: HP 46/47; THP 0; HS 8/9; AC 20; F 18; R 17; W 18; Werewolf Moon Frenzy Stage 1

Fang of Yeenoghu: HP -0; THP 0; AC 22; F 19; R 20; W 19;

Deathpledged Gnoll 1: HP -32; THP 0; AC 19; F 19; R 17; W 17; Cursed
Deathpledged Gnoll 2: HP -0; THP 0; AC 19; F 19; R 17; W 17;
Deathpledged Gnoll 3: HP -0; THP 0; AC 19; F 19; R 17; W 17;

Gnoll Gorgers 1: HP -0; THP 0; AC 20; F 21; R 19; W 19;
Gnoll Gorgers 2: HP -0; THP 0; AC 20; F 21; R 19; W 19;[/SBLOCK]
 


Zelgar send a ray of light toward a gnoll but miss him.

The first gnoll ignore Vander and decide to gang up on Bellgon but his attack miss.

The Fang look at the gnoll next to him. "Wake up and go kill them!" The gnoll receive his leader's Cudgel behind the head, which seems to hurt. He quickly move around the table and attack Bellegon, but the warlock successfully dodge.

The third gnoll attack and connect with Bellegon, wounding him.

The Fang shouts to his men. "Puny weakling, kill him or I'll eat your heart myself!" The three gnoll attack again and Bellegon avoid two of them, but the third seriously wound him... Bellegon feel he won't last long without some help suddenly.

Ghourra hears on the upper level two more gnolls talking. "Where is the kid?". "I think I saw him over there." "He'll be a good meal."

[SBLOCK=OOC]Everyone turns.[/SBLOCK]

[SBLOCK=Mechanic]Zelgar:
Standard: Zelgar Sacred Flames vs Refl on D1 (1d20+9=13, 1d6+7=11) Miss.

Deathpledged 1:
Move: Shift to L7
Standard: Longspear vs AC on Bellegon (1d20+10=12, 2d6+9=13) Miss

Deathpledged 2:
Start: Fang MBA vs AC on D2 (1d20+13=23, 2d6+9=16) Hit for 15.
Move: Walk to N7
Standard: Longspear vs AC on Bellegon (1d20+12=17, 2d6+14=23) Miss

Deathpledged 3:
Standard: Longspear vs AC on Bellegon (1d20+10=22, 2d6+14=18) Hit for 18 damage.

Fang:
Howl of the Demon: All Deathpledged gain do a MBA as a free action.
Free: D3 MBA vs AC on Bellegon (1d20+10=13, 2d6+14=20) Miss.
Free: D2 MBA vs AC on Bellegon (1d20+12=15, 2d6+14=21) MIss.
Free: D1 MBA vs AC on Bellegon (1d20+12=28, 2d6+14=26) Hit for 26 damages.

Gorges 1:
Search the kid.

Gorges 2:
Search the kid.

[/SBLOCK]

[SBLOCK=Map]Map

Furniture are difficult movement.

Tree and Stone fire pit squares cannot be entered.

Well is difficult movement and if you don't jump or fly over it, you will fall into it

There is only 3 windows on the ground floor, at M2, L10 and D5. There is a lot much more on the upper level.[/SBLOCK]

[SBLOCK=Stats]Bellegon: HP 11/55; THP 0; HS 6/7; AP 2; Bloodied
Deimos: HP 48/48; THP 0; HS 4/8; AP 2;
Ghourra: HP 52/52; THP 0; HS 7/10; AP 2;
Mythra: HP 46/46; THP 0; HS 8/9; AP 2;
Owlbear: HP 23/23; THP 0;
Vander: HP 32/35; THP 0; HS 2/7; AP 1; Prone; Werewolf Moon Frenzy Stage 1

Zelgar: HP 46/47; THP 0; HS 8/9; AC 20; F 18; R 17; W 18; Werewolf Moon Frenzy Stage 1

Fang of Yeenoghu: HP -0; THP 0; AC 22; F 19; R 20; W 19; Howl of the Demon used.

Deathpledged Gnoll 1: HP -32; THP 0; AC 19; F 19; R 17; W 17; Cursed
Deathpledged Gnoll 2: HP -16; THP 0; AC 19; F 19; R 17; W 17;
Deathpledged Gnoll 3: HP -0; THP 0; AC 19; F 19; R 17; W 17;

Gnoll Gorgers 1: HP -0; THP 0; AC 20; F 21; R 19; W 19;
Gnoll Gorgers 2: HP -0; THP 0; AC 20; F 21; R 19; W 19;[/SBLOCK]
 

"The family depend on you, don't stop fighting."

Ghourra tosses her weapon at one of the injured gnolls before heading upstairs to protect the child.

"Someone come join."

[sblock=actions]Minor: Rousing Words (Bellegon spends 2 healing surges).
Standard: Martial Doom (1d20+12=29, 4d6.minroll(2)+8=21)
Move: Up the stairs (Assuming 4 total squares of movement to reach the top of the stairs.)
Action Point: Move further into the upper floor.[/sblock]

OOC: Hit D1 for 21 damage. He grants CA and AP attacks deal 5 extra damage to him.


[sblock=Ghourra's Stats]Ghourra Gravedigger - Mul Cleric-Warlord 6 Passive Perception 26, Passive Insight 23 AC 25, Fort 20, Reflex 14, Will 19 HP 52/52, Bloodied 26, Surge Value 13, Surges 7/10 Speed 5, Initiative +3 Action Points: 0, Second Wind [] At-Will Powers: Brand of the Sun, Paint the Bulls-Eye Encounter Powers: Healing Strike [], Martial Doom [x], Guardian's Counter [], Incredible Toughness [], Inspiring Word [], Healing Word [], Rousing Words [x], Healer's Mercy [] Daily Powers: Inspiring Shot [], Weapon of Astral Flame [], Dwarven Thrower Weapon [x], Dwarven Armor[] [/sblock]
 

OOC: [MENTION=13739]Velmont[/MENTION] can you please tell me where the windows are in the two upper floors? Mythra may summon/teleport through them :)
 

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