[Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

"No, am not alright..." tells Jasper with a weak voice. "I got beaten and tortured, they killed the two guards and..."

He doesn't have time to finish his sentence that the gnome interrupt him. "I think you should keep your strength for now. They know what they need to know."

[SBLOCK=twilsemail]Either he is the greatest liar of Khorvaire or all he told is the truth and a single hit, even a slap in the face, could finish him at this point.[/SBLOCK]
 

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[sblock=rolls]perception: 13. Checking for details about the gnome - specifically, I'm wondering if he is a mage, or what weapons he is carrying - and the other guy (any other obvious weapons).

insight: 20 vs. gnome's claim that he will have our friends killed[/sblock]
[sblock=Talkrai]"Do not trust any of these three."[/sblock]
[sblock=ooc]I have lots of thoughts as to what might be going on here, but I'll mostly keep them to myself (unless we want to just go crazy with OOC talk :)). Couple small things: don't forget that gnomes can turn invisible. And don't discount that Ryda may not be crazy.

Everyone other than the gnome seems like a merc. I'm guessing whatever the situation, a lot of cash is at stake.[/sblock]
 

Jarren complies with the letter of the hostage takers' demands, backing off until he reckons the distance to the doorway as thirty feet. He watches the scene with a frown, scrutinizing the expressions and body language of the newcomers. "Easy now," he counsels to his companions. "No need to go scaring these people into doing something stupid. Let's just see where they're going with this."

[sblock=OOC]Move to G32.

Insight to check out the newcomers. How confident do they seem? Are they sweating and twitchy, or cool and collected? Any signs that they're planning a sneak attack, or otherwise trying to hide something from us? 1d20+14=20[/sblock]
 

Talkrai nods slowly at Unit 16. She takes another slow step backwards to stand beside him without either lowering her weapon or taking her eyes off the doorway, where she's still seen nothing. She still looks a bit unsteady.

[sblock=Mechanics]Move: Shift to E33[/sblock]
 

After Susan and Jarren move back, the gnome tells "Farther Klashtar, you too, half-orc!"

[SBLOCK=Evilbob]The gnome have a shortsword in his hand and some daggers at his belt. He wears a leather armor and have some good fabric clothing.

You think also that the gnome is pretty serious about his threat[/SBLOCK]

[SBLOCK=Antithetist]Neither seems to fear your group. You can even add that the soldier is some kind of zealot and dying for his cause is not a problem, which mean he could easily kill Jasper rather than defend himself if that is his order. For the gnome, it is hard for you to really understand what motivate him.[/SBLOCK]

[SBLOCK=Status & Map]Map Updated

Jarren: 48/48 [10]; 2AP;
Pis: 14/39 [2]; 2AP;
Ryda: 44/51 [7]; 1AP;
Talkrai: 34/40 [7]; 1AP;
Unit 16: 64/64 [11]; 1AP;

Jarren: Capturing Jaws;
Pis:
Ryda: Split the Wood;
Talkrai:
Unit 16: Form of Winter's Herald; [/SBLOCK]
 



[sblock=ooc]You have Talkrai in the wrong square. I moved her to E33 in my last post, where, unless they can see through walls, they should not be able to see her based on where you've placed them on the map.[/sblock]

[sblock=Telepathy to Unit 16]"Don't think they have one, unless they know the riddle and how to answer it. Not sure what they're hoping for here. I'm not jumping in the river though, although I suppose they could be hoping to get out that way themselves?"

There is a clear questioning tone to the last statement, as if this thought only just occurred to her and she sent it without thinking, even though it makes no sense to her at all.[/sblock]
 

[SBLOCK=OOC]Mezegis post at the same time as me, so I miss his post.[/SBLOCK]

As Ryda move away, the three move a bit farther down. "Finally, someone who has some senses." tells the gnome. "I suppose your employer will be happy to pay you handsomely for keeping him alive, am I right?"

"Sure... yeah... anything..." replies Jasper, a bit confused.

"Also, I want to get only a single thing at the final room. You open the way, keep any treasure you want for your trouble. And you employer and your friend outside this tomb will have there life safe."

[SBLOCK=evilbob]Again, you have no reason to doubt his claim.[/SBLOCK]

[SBLOCK=antithetist]The gnome still seems confident.[/SBLOCK]

[SBLOCK=twilsemail]Jasper doesn't have all his mind at the moment, his wound draining him most of his energy it seems, but you feel that he was agreeing about the ransom to keep him alive.[/SBLOCK]

[SBLOCK=Status & Map]Map Updated

Jarren: 48/48 [10]; 2AP;
Pis: 14/39 [2]; 2AP;
Ryda: 44/51 [7]; 1AP;
Talkrai: 34/40 [7]; 1AP;
Unit 16: 64/64 [11]; 1AP;

Jarren: Capturing Jaws;
Pis:
Ryda: Split the Wood;
Talkrai:
Unit 16: Form of Winter's Herald; [/SBLOCK]
 
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