Seeing the rope dangling in front of her Tirial grabs it and begins to climb up, with the goliath's aid. She just squeezes into the room and her jaw drops at the enemies arrayed against them and the haggard look on Boruuk's face as he drags her the last few feet.
The eladrin draws her bow,
"Thank you Boruuk" she whispers, as she provides covering fire towards the eastern skeletons.
Artemus starts his attack, hitting one of the skeletons.
The two at the south switch targets to Tirial. One misses, the other hits hard.
Tirial spins around and shoots the one south skeleton.
The four at the east throw rocks at Artemus. Two of them miss, two hit. But they do not seem to have the same type of power as when thrown from a much greater height and they do not knock Artemus off. The two closest skeletons lower their guard in order to throw rocks.
Hasifar tries to accidently grope Tirial, but Tirial is already gone. Hasifar does manage to squirm his way up a little higher.
The two at the north continue to target Boruuk, but both of them miss.
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Tirial hits H6 for 15 and J6 for 9.
Artemus hits L20 for 9. Artemus misses his riposte.
O13 misses Tirial. Tirial hits O13 for 16.
O15 hits Tirial for 16.
I21 and L20 miss Artemus.
J21 hits Artemus for 4 and M20 hits Artemus for 7.
J21 and L20 both provoke Opportunity Attacks from Artemus.
Hasifar has a partial climb success and only needs a second partial climb success to get up and out.
E12 misses Boruuk.
E14 misses Boruuk.
West group: H6 (15), J6 (9)
Tirial 29/45
Artemus 10/39,
bloodied
South group: O13 (16), O15
East group: I21, J21, L20 (9), M20
Hasifar 41/41
North group: E12, E14
Boruuk 18/51,
bloodied
Knoepf 40/40
I cannot update the map at work and might not do so tonight due to other plans. But, Artemus is at K20 and Tirial is at J11, otherwise the map is the same.
North is still up on the map. West is to the left, East is to the right. People seem to be confusing that. The PCs cannot see beyond any square at the edges which does not have a number in it.
It's Boruuk's turn and Artemus can roll his OAs.
Well, I screwed that up. The first two hits on Artemus should have knocked him either prone or off the hill. Opps. I won't be going back to fix it now. Another perfectly good encounter blown away by DM foobaring.

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