[Adventure] New Cyre Borderlands (Judge: )

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KarinsDad

Visitor
ooc - I will do my best. I believe RickRoll deviated from the encounter he sent in to the judges. There were no elite enemies in this first encounter.
[sblock=elite and RR]
The dwarf had 162 hit points and was able to attacked 3 PCs with an action point. That sounds pretty elite to me (probably around 7th level elite).

Just FYI, RickRoll mentioned 5 weeks ago that he had had a family illness. I had forgotten that he had written that. It's possible that the illness got more serious and RR might be back sometime.
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evilbob

Visitor
[sblock=ooc]
I will work on a wrap-up post if that's cool and get you back to town?
That's cool with me, too. It may be easiest to just have the dwarf run off? I mean, he's not even bloodied yet and it's his turn, so he could take a couple hits and just bolt. He'd probably escape us in this fog, especially since he knows the land and we don't, and that would preserve RR's storyline pretty well in case he wanted to pick it up again. (And yeah, the dwarf did have an AP and about 3x the HP of the other guys, so he may have been elite.)[/sblock]
 

renau1g

Visitor
[sblock=Mystery Foes]
I think I may have figured out the enemies...

RR at least put the power's name in his posts so in Compendium Dance of the Knife is found in only 2 monsters, a level 3 standard skirmisher and a level 7 elite skimisher (bonus points to KD for being right).

Dance of Death is from Shadar-Kai Chainfighters - level 6 skirmisher

The hobgoblin's I think are Hobgoblin Bladebearer's - level 5 skirmishers
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Luinnar

Visitor
[sblock=Judge]
Ok, so it seems you want to call it after this encounter? I can tell you will likely defeat these enemies without a TPK so it shouldn't be an issue hand-waving the final couple rounds. I will work on a wrap-up post if that's cool and get you back to town? [/sblock]
[sblock=ooc]
Sounds good to me :)[/sblock]
 

renau1g

Visitor
The group dispatches the remaining hobgoblin with ease and the dwarf seeing himself overmatched and outmanned, turns tail and flees into the mist. The adventurer's scour the area, but fail to find any further enemies. Perhaps this was an expeditionary force of another group, but why would Darguun risk the ire of Breland? A mystery that appears will remain open.

The labourers are found tied up inside the tower, they are exhausted, starving, and in some discomfort, but are grateful for the rescue. The guard members of House Deneith were less fortunate, their bodies are found in shallow graves to the south of the tower.

Upon returning to New Cyre, the captain of the guard, Nathan Faringray has mixed feelings, happy for your aide, but anxious about the seemingly random assault and the failure of the House Deneith guards. He provides a small reward for the group and provides transportation via the Lightning Rail back to Sharn.

[sblock=OOC]
Ok, stonegod told me I don't need another judge to review as I'm only rewarding based on RR's game.

So here we go:

Skill Challenge: Level 5 x 3 complexity = 250 x 3 = 750 xp + 33% increase due to difficulty increase by RR = 1000 xp

Battle:
2 x level 5 skirmisher = 200 x 2 = 400
2 x level 6 skirmisher = 250 x 2 = 500
1 x level 7 elite skirmisher = 600

Total encounter xp = 1500

Total xp = 2500*2/5 = 1000 xp each
Total RP's = 2 for each player representing time from April - June

Treasure (Jarren received his in King's Forest):
Unit 16 - level n of gold = 840 gp
Ryda - level n of gold = 840 gp

The xp awarded represents 50% of the way to level 5 for Grys & Mythra so I can award 1 parcel - 1 = Grys; 2 = Mythra (1d2=1)
Grys wins the coin toss

Grys - level n of gold = 840 gp

Extra gold for everyone:

50% of a level x level n gold/5 = 50% x (840/5) = 84 gold pieces each.

So in summary:

XP = 920 each
Gold = 84 gold each
Individual rewards:
Unit 16, Grys, and Ryda each receive their level n of gold parcel.

That should be it, feel free to head into the tavern. Good luck in the future.
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evilbob

Visitor
[sblock=ooc]What an amazingly fast and efficient wrap-up! :) Thanks a bunch, R1! We owe ya!

ps. Anti, I gave R1 some XP on your behalf.[/sblock]
 

Mezegis

Visitor
After the dwarf flees into the mists and the group decides he has escaped, Ryda slowly sits and takes out a few rolls of bandages from her pack. Adjusting her cloths, she slowly binds her wounds while the others tend to those they found. She barely responds when spoken too, and here eyes stare off into distance, unfocused and deep in thought.

On the return trip on the Lightning Rail, Ryda gathers the group, “I have been thinking a lot about this little escapade, and the fights I’ve been in before. I don’t much like getting cut, let alone so much that it takes nearly everything Jarren has to keep me going, nearly at the cost of his and Susan’s life. I’ve been thinking about our first job, just the three of us, and how smoothly it went, with Susan being the target pretty much exclusively, just the way she likes it. As a contrast, this latest fight with the Hobgoblins and the Dwarf, the enemies were everywhere among us less resilient types. Maybe we were still in the feeling out phase, I don’t know, but I do know that it seems some of our fighting styles do not blend well. We are heading back to Sharn, and I’m sure there are a good number of fellow adventurers there. Some of you I would welcome continued company with, but I am not military, and won’t ever function like that.” She says, looking each person in the eyes as she speaks. “What are your thoughts on the matter?”
 

Luinnar

Visitor
Mythra does not respond to Ryda question. Given Mythra's personality however, this in not a bad thing. If he disliked anyone in the party he would of said so.

[sblock=ooc]
I would be happy to adventure with anyone in the future :)[/sblock]
 

evilbob

Visitor
Unit 16 tends to his wounds after the battle and is also quietly contemplative. While a greater good may have been served as far as the laborers are concerned, he still dislikes being nothing more than a hired gun - and he is certain he doesn't understand the politics involved in hiring an outside group to come clean up someone else's mess. He's also still not sure why the laborers were attacked in the first place. But ultimately these thoughts don't remain for long as he is grateful to finally escape the pervasive fog and enjoys the simple trip back to the camp through nice weather.


On the rail ride home, Ryda's question shakes him visibly. After some time, he pulls Ryda aside. "You are one of the few creatures in my existence to become an allied unit by free choice. I think of you... as a friend. My choice is to continue with you, if you would.

I am sorry you were hurt; my function is to prevent such harm. It is worse that you are a friend. If you feel I failed in my function, I will understand. But if you believe we were more effective before, I would choose to continue as before."
 

KarinsDad

Visitor
"My thoughts are this. You judge this one situation too harshly Ryda, possibly because you did indeed get attacked more often than you like. Consider, however, that the situation was against us. The fog prevented the ranged attackers in our group from attacking foes conveniently and at will. The foes appeared prepared for us as well. We attempted to ambush them and not only were they ready for that and able to instantly react to the first broken twig by us, but they instead ambushed us with their little Dwarf tactic." Grys replies.

"Plus, these were no simple foes. They were skilled and fast, attacking multiple times for each time we attacked them in return. Have you faced such foes in the past where they were downright faster and stronger then you? Do you think you can do so again in a different group?"

[sblock=OOC]
I think this group is a good one. This was a level 7 encounter xp-wise, made more difficult by the fact that every foe had 2 or more attacks per round, the fog hindered us, and the DM purposely misled us with the "dwarven prisoner" tactic (without giving us perception rolls to notice that the dwarf had weapons on him). The DM also only attacked Grys a few times, possibly because Grys has a high AC. If the NPCs are targeting squishier PCs, the DM should have attacked Grys in cloth armor more and some of the others in leather armor less. The number of attacks against each PC (if I counted correctly) was:

Ryda 5
Mythra 5
Grys 3
Jarren 8
Susan 10

So, Ryda wasn't actually targeted excessively.

Add to that the fact that this was the first time that we worked together as a group, I thought we did great. This could have turned out a lot nastier. The two attacks per round is really misleading for XP as well. This encounter was a lot more challenging than the XP indicates.


But, if you don't want to play with certain people Mezegis, and this isn't just roleplaying a tactical discussion, you should probably be clear about it.
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renau1g

Visitor
[sblock=ooc]
Just a quick xp note, KD caught a small error I made and the total xp/person is actually 1000. I've changed it in my previous post. Please adjust [/sblock]
 

evilbob

Visitor
[sblock=KD, tactics]Well, I'm happy to be direct with you KD: I can't speak for anyone else, but I think on a player level, you and I enjoy rather different styles of play. I think this has been made fairly clear. I don't think there's anything wrong with that, or what we each prefer, but I think you and I would have more difficulty enjoying the same game. Also, on a character level, I think our styles of playing a defender are also somewhat less compatible. I've not seen two defenders fight over marks quite as much as we did, and while there's nothing inherently wrong with that, either, it just makes for slightly less fun. Again, there's nothing wrong with your tactics or mine - I feel like they just don't work as well when put together.

If if you're cool with it I think Unit 16 would like to part ways with Grys. This isn't intended to be an insult or disparaging in any way, but I just feel it would work out in our best interests. Also, I hope you are not discouraged if Unit 16 would like to continue to work with Jarren and Ryda (at their discretion, of course), as their styles of play seemed to mesh better with my own, and it fits the story somewhat better. Is that cool? You cool with that? Sorry to put what probably should have been a PM in the thread but I wanted to be very open about it. Feel free to PM me if you have a problem with what I've said.[/sblock]
 

Mezegis

Visitor
[sblock=OOC]KD, in response to the last portion of your OOC comment, I brought this up ICly because I thought that is how you preferred it. Throughout this little adventure I got the impression you wanted OOC chat minimized and to work out with RP any conflicts in tactics or character ideas, If that was incorrect, I’m sorry.

I echo evilbob’s sentiments, our playing styles are quite different, and that leads to one or both enjoying the game less, which is a tragedy when there a many other players and games going on. And as evilbob said, feel free to PM me if you have anything to say you’d like to keep personal.[/sblock]
 

KarinsDad

Visitor
[sblock=KD, tactics]Well, I'm happy to be direct with you KD: I can't speak for anyone else, but I think on a player level, you and I enjoy rather different styles of play. I think this has been made fairly clear. I don't think there's anything wrong with that, or what we each prefer, but I think you and I would have more difficulty enjoying the same game. Also, on a character level, I think our styles of playing a defender are also somewhat less compatible. I've not seen two defenders fight over marks quite as much as we did, and while there's nothing inherently wrong with that, either, it just makes for slightly less fun. Again, there's nothing wrong with your tactics or mine - I feel like they just don't work as well when put together.

If if you're cool with it I think Unit 16 would like to part ways with Grys. This isn't intended to be an insult or disparaging in any way, but I just feel it would work out in our best interests. Also, I hope you are not discouraged if Unit 16 would like to continue to work with Jarren and Ryda (at their discretion, of course), as their styles of play seemed to mesh better with my own, and it fits the story somewhat better. Is that cool? You cool with that? Sorry to put what probably should have been a PM in the thread but I wanted to be very open about it. Feel free to PM me if you have a problem with what I've said.[/sblock]
[sblock=OOC]
No, I'll just reply.

Grys put a mark on one of Unit 16's foes because Unit 16 was being targeted and getting the crap beat out of him. Unit 16 was far from the spirit companion who was needed to heal both Ryda and Jarren, so the best option was to lower one foe's chance to hit Unit 16 and to lower some of the damage to Unit 16 if that foe did hit.

So, Grys tried to help out Unit 16. That's called good tactics.

The fact that you had "less fun" because of if it is bizarre. You should have been thanking me instead of letting it bother you.

The fact that you want to break up the group over it is bizarre as well.

I don't think our play styles are all that different and I don't see how you can claim that story fits better with some PCs in the party and not with others. Sorry, but that's a copout for whatever reason you really don't want to game with me. We haven't roleplayed long enough to illustrate any play style differences in character.

I have no idea what got your panties in a bind over Grys marking that foe. Do you even know why Grys helping out Unit 16 bothered you?


With regard to tactics, what conflct with tactics between your PC and mine are you talking about? That one mark? The mark on the dwarf at the end? Do you feel like Grys is stepping on your toes if he marks the last foe standing (which is obviously a vastly superior tactic nearly all of the time)?


Or is this all about my suggestion to make tactical suggestions in character instead of out of character and has actually nothing to do with a conflict of tactics between two PCs?


Or is it because you made a suggestion to me to not mark that foe after the fact and I didn't do it? You thought that they were going to go after Ryda and instead, the DM did the most logical thing and attacked Unit 16 four more times (the 2 scimitar foes had just hit Unit 16 four times in the previous round, so it made sense that they would continue that tactic) instead of attacking Ryda once and Unit 16 once like you thought was going to happen.

You seem to want to make suggestions to other players on how best to run their PCs OOC and are bothered when they don't do what you say. Since Grys' decision to mark that foe given the circumstances was better than him not doing so, to me it seems like you are more interested in your ideas being the ones used than the best tactics for the group. That appears to be the only reason I can think of that my tactics bother you. Because they are not YOUR tactics.

Your tactics did not bother me. In fact, nobody in the group made a single tactical decision that bothered me at all. I thought everyone did a good job. You appear to be the only one bothered by anyone else's tactical decisions. Why is that?

Is it that your idea on tactics in that particular case were wrong and mine were right (based on what the DM ended up doing) and that bothers you? Did I show you up? Or is it that you asked me to not mark that foe and I didn't do what you wanted? Is this all about you not getting your way? Is it that petty of a reason?

We didn't fight over marking. You did. I did what was best for the group at the time and subsequent rounds beared that out.

With regard to Jarren and Ryda, if you don't want to game with me, Antithetist and Mezegis and will just have to make up their own minds. They do have a track record with you, so it does make sense for them to continue gaming with you. But, will you ask them to leave if they don't do what you want them to do as well? Food for thought.
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KarinsDad

Visitor
[sblock=OOC]KD, in response to the last portion of your OOC comment, I brought this up ICly because I thought that is how you preferred it. Throughout this little adventure I got the impression you wanted OOC chat minimized and to work out with RP any conflicts in tactics or character ideas, If that was incorrect, I’m sorry.

I echo evilbob’s sentiments, our playing styles are quite different, and that leads to one or both enjoying the game less, which is a tragedy when there a many other players and games going on. And as evilbob said, feel free to PM me if you have anything to say you’d like to keep personal.[/sblock]
[sblock=OOC]
There's a difference between discussing tactics in character and kicking someone out of the group in character.

One affects the characters. The other affects the player.

If you want me out of the group, fine. Tell me why though and tell me clearly. What is it that bugs you?
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renau1g

Visitor
[sblock=ooc]
Guys, can we keep it cool? I'm not a mod so there's nothing I can do, but I'd prefer we keep things level. We can avoid personal comments from everyone?

I think this whole thing was handled poorly. I don't think this was the appropriate forum to handle this discussion and don't want it getting out of hand. I'm not 100% sure what happened? Everyone seemed fine as I reviewed the thread.[/sblock]
 
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