[sblock=skill challenge]Ok, so I'm not quite sure I follow all of Stalker0's rules of skill challenges, but I'll give it a whirl. I'll start by doing an Athletics check, which I think means I get an extra bonus for spending a healing surge when I do it, and since I have a million healing surges I will certainly spend one. So I think this means I add a +3 to my check, giving me a +14. I envision 16 climbing up the rockslide to get a better vantage point, so I'm not sure if throwing a +2 for having a climbing kit in there is appropriate or not. I'll let RickRoll make the call on that one (or it might be a moot point).
Ok, I got a
19, so uh, that climber's kit thing will definitely either make or break it. Have I mentioned that 16 tends to roll under 6 a lot?
I'll wait to RP the result until RickRoll makes a call on the climber's kit. It's totally cool either way.[/sblock]