[SBLOCK=OOC]Healing Infusion: As I see it. You still have your two healing infusion, but there power are expended. At the end of this short rest, anyone in the team could have expended an healing surge to refuel one of your infusion, or both if someone is willing to give 2 HS, or two person is willing to give 1 HS each.
I think it is a great way to spread the healing surge expenditure in a team. If someone was unharmed during a fight and both infusion was spent on someone else, that person could contribute one or two HS for the team, rather to have someone with no more HS and another one with 8 more to go...
That makes me think I need to review the combat to see if I have reduce the number of healing surge of anyone who have been affected by your infusion.
Short Rest: I'm not a fan of multiple short rest. I find it abusive to do so and then use healing word/infusion multiple time during the multiple short rest and still have them on next combat.
But I've always allowed people to spend such encounter power before the short rest if they still have them, or before the next encounter, but in that case, they would not have them for the coming encounter.
In other word, a short rest (for me) doesn't have a fixed time, it's just a moment from a few minutes to a few hours where people have a time to relax, chat, walk, think, etc...[/SBLOCK]