[sblock=OOC]rb780nm - kal'Tarron should have rolled a save against both Dazed and Immobilized but you only rolled for one. I made other other for you -
1d20=17, saved vs both effects.
KD - where do those 2 temporary hit points come from on the Scorching Burst hit? Just for my information.
MetaVoid - I feel fairly sure that you can't use an Action Point after making your End of Turn saving throws, but I'm open to correction on that point if somebody knows better.[/sblock]
The channel connecting Serris to the lackey fades, and then surges and forks reaching to the two remaining enemies nearby. "You are without your minions. What will you do now?" the mocking challenge is obvious in his tone as he looks to the thug and his lieutenant.
Baracus feels a surge of strength returning as Serris stands up to their foes, and the pulsing psionic energy continues to crackle as he slowly spins his spear in the air.
Orsik calls upon his connection to primordial connection with Eberron and his skin hardens. He quickly sketches a rune in the air and this protection extends to all his companions except the mage which is too far.
"You think that will stop us? You need to try harder! Who do you fear so much to risk being humiliated in front of all these rubble?"
Mythra steps back, cursing his attacker and summons another cold cloud, this time at the harpy as well as another chair to protect him. The cold turns into nothing more than worthless mist however.
still dazed and confused kal'Tarron blinks and shakes himself to try to clear his head. For just a moment he catches sight of the harpy and his purpose become clear again - long enough for him to launch radiant vengeance against the harpy. A bolt of holy power flies from the symbol hung around his neck towards the harpy...
Baracus shrugs off the worst of the ogre's blow, gesturing to his chin for the enemy to try again as he clears his mind again from the song.
"Dammit can't one of you shut up the songbird over there?" he growls
His head ringing, Grys cannot even speak. But he lashes out at the Harpy with everything he has.
* * *
Bloodied and battered, the Harpy makes an ungainly hop from her table and flaps over the heads of the remaining patrons to a more distant perch. Upon landing she immediately resumes singing, drawing the group towards her again and bringing Orsik stumbling into the middle of a furious scrum of goblins.
The remaining human lackey seems to recover some of her courage upon successfully stabbing Mythra, and decides to stick around instead of high-tailing it as she had planned.
"Oi! Oi boss!" she calls out,
"over 'ere, quick! Let's take care of this'n!"
Seeing Mythra isolated behind his improvised chair barricade, the Ogre complies and goes barrelling across the room to hit the wizard with a crushing slam of his club. His human accomplice tries to pitch in with another quick stab of her dagger, but it is deflected at the last moment by his protective enchantments.
[sblock=Enemy Actions]Harpy's Deadly Screech
fails to recharge. She flies to D14 and starts a new Alluring Song as a Standard Action, catching all the PCs except Mythra in the burst.
Baracus -
1d20=5+? = hit vs Will
Grys
1d20=9+? = hit vs Will
kal'Tarron
1d20=14+? = hit vs Will
Orsik
1d20=19+? = hit vs Will
Serris
1d20=1+? = auto-miss vs Will
Baracus, Grys, kal'Tarron and Orsik are dragged 3 squares and Immobilized (save ends).
Ogre's Angry Smash
fails to recharge. Ogre moves 6 squares to within range of Mythra and attacks with his Greatclub.
1d20=15+? = hit vs AC (including -2 from Serris's mark). Damage
2d10+5=17
Lackey #2 shifts 1 square to C0 and attacks Mythra with his dagger.
1d20=10+? = miss vs AC.[/sblock]
[sblock=Crowd Damage]Orsik is hit by brawling patrons at the beginning of his next turn. Damage is
1d6+4=8, reduced to 3 by your DR of 5[/sblock]
[sblock=Combatants]
Mythra - 14/38 hp
Baracus - 36/52 hp, immobilized (save ends)
Serris - 37/45 hp, immobilized (save ends)
Ogre - 35 damage taken, marked by Serris
Harpy - 49 damage taken, bloodied, marked by Grys
Lackey 1 - incapacitated
Lackey 2 - 22 damage taken, bloodied
Lackey 3 - incapacitated
Lackey 4 - incapacitated
Orsik - 26/45 hp, immobilized (save ends), dazed (save ends)
kal'Tarron - 23/44 hp (+4 thp), immobilized (save ends)
Grys - 31/39 hp (+2 thp), immobilized (save ends)[/sblock]
[sblock=Map]
EDIT: Grys shouldn't be showing up as bloodied, sorry about that.[/sblock]