Map
[Round 2]
Incarnation moves into concealment but unfortunatley is unable to hit twice. He does manage to shake off the poison though.
[Round 3]
Dane rushes past the Virulent Sliver (V2) in an attempt to reach the Spitting Sliver (P1). On his way by the orange sliver pierces his side with it's poisoned claw. Dane feels paralytic poison seep into his body,
slowing him. He stops and bashes the sliver as he stands teetering on the edge.
Vashik hits the spitting sliver with a ray of frost, slowing it.
Riardon takes advantage of Dane's distraction to both hit the sliver with his sword and allow Rurdev to slide around behind it.
From the better position, Rurdev hits with his first weapon, but the second flies wide. But that is enough as the sliver falls under the combined onslaught of the all three.
The last remaining small sliver (S2) moves down to protect the larger slivers from those moving closer. It directs it's spit ball at Vashik, however, and it hits him directly in the face. The mage inhales the aweful poison to add to the insult.
The other virulent sliver (V1) moves down ahead of the little one and unleashes a cloud of hallucinogenic poison on the three heroes. It's poison invades the mind of both Dane and Rurdev dazing and bloodying them at the same time.
The brown sliver (P1) moves away from the fray along the back wall to take cover from the wizard. The acidic spray hits Vashik and weakens him.
~Action Paused~
Incarnation
Orange and Black Sliver
Brown Sliver
Notes on Terrain:
Higher level is 10' higher than the floor. Climbing up the cliff is an athletics check. There is a ramp down near the bottom behind the lower level stalagmite that is easy to move up. There is no difficult terrain, though the fungus that is just barely visible might qualify as a hazard. The slivers adjacent to the edge are in full view. Those back a square have cover, those beyond are not visible.
[sblock=ooc]
Curse: thanks for the reminder. +4thp added. -2thp for poison at the beginning of turn.
Surges: thanks for the reminder, 2 surges deducted.
Opportunity Attack: hits and Dane becomes slowed. As he's moved more than 2 he stops immediately. So I applied his attack against the sliver that stopped him. You can roll the save for it at the end of your turn though.
Rolls:
V2 opportunity atk vs. Dane AC (1d20+9=25, 1d6+2=8) = hit, 8 dmg + slow (save ends)
Riardon wolf pack tactics vs. V2 AC (1d20+7=22, 1d8+4=11) = hit + 11 dmg
S2 vs. Vashik Refl (1d20+4=24) = 4 poison dmg + 2 ongoing poison (save ends)
V1 hallucinogenic poison cloud on Dane, Rurdev, Riardon vs. Will (1d20+5=23, 1d20+5=14, 1d20+5=9, 1d10+2=10) = Dane and Rurdev hit = 10 dmg + dazed (save ends)
P1 vs. Vashik Refl (1d20+7=19, 1d6+4=10) = hit = 10 dmg + weakened (save ends)
Incarnation HP 29+2thp/32[16], HS 11/11[8] SW; D(14|15,13,13); AP 1;
Riardon HP 24/24[12], HS 8/8[6] SW; D(17|15,14,13); AP 2;
Rurdev HP 15/31[15], HS 8/8[7] SW; D(15|15,13,13); AP 2; dazed (save ends), bloodied
Vashik HP 6(4)/20[10], HS 6/6[5] SW; D(15|11,16,15); AP 1; ongoing 2 poison (save ends), weakened (save ends), bloodied
Dane HP 11/31[15], HS 7/12[7]
SW; D(19|16,12,12); AP 1; slowed (save ends), dazed (save ends), bloodied
V2 has taken 49 and is dead
P1 has taken 10 and is slowed
...um I'm not an evil DM really I'm not! I didn't expect every monster to hit and for almost max damage.[/sblock]