[Adventure] Trouble in Moonwatch (Judge: THB) - Part II

River bless the group with Arawai's Protection. He then wait a moment, wanting to stay behind the line of figthers.

[SBLOCK=OOC]Standard: Moment of Glory, everyone gain resist 5 (Sustain Minor)
Move: N/A
Minor: N/A[/SBLOCK]
 

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[sblock=ooc]
It is an effect that stays on the individuals so you're all free to stray now as long as Velmont sustains it.

I really need some stunning or dominating monsters
[/sblock]
 

[sblock=OOC]
With this type of range, there is little that Sheeva can do for now.

She will continue to delay until after Kortauhk and possibly Val go to see if things get a little better.

Her plan is to move forward after some of the others move up, and to then ready an action to do Blazing Starfire when a second foe runs up to melee whichever PC is up in front, thereby catching two foes in the blast.
[/sblock]
 

[sblock=ooc]
Ok, I know the initiative is a bit confused with now, but so far everyone delayed until after River, who cast Moment of Glory, giving everyone resist 5/all as long as he sustains it.

Then Valahad went, casting Wrath of the Gods, All allies gain +4 to damage until the end of the encounter. He moved up to try and pull the dragonborn to him.

Shava wishes to have Korthauk move up first.

So that leaves it right now with Korthauk and Feall to go, Shava will go after them, then the enemies go [/sblock]
 

With a nod to Sheeva, Kortauhk plows through the trees and smoke.

"Hey dragon peoples! Sharp stick be thrown like girl! Kortauhk come show dragon peoples how fight!"

With the enemy in sight, the goliath charges his enemy, easily blasting through the dragonborn's defenses and giving his foe a slice across his torso.


[sblock=Actions]
- Move: Kortauhk uses the RUN action (granting CA until the start of his next turn) to move directly west to square W-13.
- Standard: Kortauhk charges DB 23, rolling 32 vs AC for 9 damage.
- Free: Kortauhk marks DB 23. [/sblock]

[sblock=Kortauhk's Stats]
Kortauhk - Goliath Stormheart Warden 5
Passive Perception 12, Passive Insight 12
AC 24, Fort 19, Reflex 16, Will 15
HP 65/65, Bloodied 32, Surge Value 16, Surges 14/14
Speed 6, Initiative +3
Action Points: 1/1, Second Wind

At-Will Powers:
Warden's Fury
Warden's Grasp
Tempest Assault
Earth Shield Strike

Encounter Powers:
Stone's Endurance
Gale Strike
Violent Bolt

Daily Powers:
Form of Mountain's Thunder (Form of the Mountain's Thunder Attack)
Storm Strike
Nature's Abundance

Item Powers:
Summon/Banish Hide Armor
Command Sun Globe (bright/dim/no light; close burst 5/10 from globe)
Resist all 5 (Cloak of Resistance)
[/sblock]
 
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[sblock=Actions]
- Move: Move as far as he can from the boat onto dry land moving directly west towards the dragonborn.

- Minor: Draw sword.

- Minor: Equip shield.
[/sblock]

[sblock=OOC]
As far as I can tell, we are not on the boat. We got dropped off the boat and are approaching the village via a land route (of some sort). So, Kortauhk should already have his sword and shield out and should be able to do a double move if he wants. The map has me a bit confused as well, but I think it's just smoke in the dark squares.

Is all of this correct renau1g?
[/sblock]
 

[sblock=OOC]
As far as I can tell, we are not on the boat. We got dropped off the boat and are approaching the village via a land route (of some sort). So, Kortauhk should already have his sword and shield out and should be able to do a double move if he wants. The map has me a bit confused as well, but I think it's just smoke in the dark squares.

Is all of this correct renau1g?
[/sblock]

[sblock=ooc] If we're not on the boat, that would make a HUGE difference in how I approached my turn. I thought the dark squares was water. If that's not the case, and I can simply move instead of having to wade through any water that would be awesome! A clarification on that would be great if you could provide one, R1. Thanks! [/sblock]
 

[sblock=OOC]
You are off the boat, having decided to travel via land.

The dark squares are light tree coverage, providing cover. There's no water between you and them. There is smoke basically all in columns 11-14, which provide concealment to both sides, unless you are west of column 11.

[/sblock]
 

[sblock=ooc] Well in that case, I think I will alter my post... please see post 346 again for my actions. Thanks for the clarification, R1! [/sblock]
 

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