[Adventure] Trouble in Moonwatch (Judge: THB) - Part II

[sblock=Mowgli]
You take it when your initiative comes up (you can't use delay or ready actions to avoid harmful effects) so you take 10 but (1d20=18) save against it (hope you're cool with me speeding it along) [/sblock]

[sblock=All OOC]
My apologies for this fight being a bit boring, on the plus side, the DM is continuing to learn what not to use against the PCs. Apparently, a stealthy, invisible, teleporting (at-will) enemy that requires you to ready actions is less than ideal. Anyways, he's bloodied, so take him down :) [/sblock]

The group looks around, ready for the reappearance of the tiefling, blade ready for assault and spells on the tips of the casters lips, but after a few tense moments, the tiefling appears, stabbing at Valahad and Feall, but this time they dodge it. The blast of lightning from Sheeva is the only effect that the tiefling can't dodge.

[sblock=Terrain]
Illumination: Dim light from stars - bright light within 20 squares of O14
Boulders: A DC 15 Athletics check allows a character to jump up on a boulder as part of a move. Otherwise, they are difficult terrain.
Boat: It takes a DC 10 Athletics check to jump from the shore; DC 5 to jump back. On a failed check, a PC makes the jump but falls prone.
Water: It's shallow enough here not to present a threat, but its difficult terrain
[/sblock]

[sblock=ooc]
Tiefling - t-ports in - double attacks - vs ac (Val, Feall); damamge, vs fort (1d20+13=16, 1d6+4=10, 1d20+12=21, 1d20+13=18, 1d6+4=10, 1d20+12=31) sucks it up, triggering readied actions, only Sheeva hits. He AP's and does it again
vs ac (Val, Feall); damamge, vs fort (1d20+11=30, 1d6+4=8, 1d20+12=21, 1d20+11=29, 1d6+4=9, 1d20+12=17) two hits, Val for 8 + 10 ongoing & Feall for 9 + 10 ongoing, both save ends


Status:
Feall: 21/37 hp - used 3 surges, used Targeted for Death & Shadow Soul, 10 ongoing poison (save ends)
Sheeva: 43/43 hp+5thp - used 0 surges, used 0 daily powers, 25' up
Valahad: 60/63 hp - used 1 surge, used Wrath of the Gods, 10 ongoing poison (save ends)
River: 39/49 hp - used 2 surges, used Moment of Glory,

Tiefling: -150hp, used 2 AP, 2 shrouds, bloodied

Tiefling's unlocked stats: Will is lower than 25, Ref is higher than 19, Fort lower than 26, AC is lower than 28

Initiative:

Tiefling - 25
River - 4 <- you're up (delayed)
Sheeva - 24
Feall - 21
Valahad - 14


init (tiefling, sheeva, river, val, feall) (1d20+13=25, 1d20+6=18, 1d20+1=4, 1d20+3=14, 1d20+7=21)
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Valahad shudders as the poison once again courses through his system. "Leave them be, your only worthy foe is me!" Valahad strikes at the visible tiefling with his silver blade. The light of the sunrod seems to make the blade glow, then the weapon turns an utter black, seeming to suck in the light as the paladin reverses his grip on the longsword, driving it toward's the tieflings foot.

[sblock=Actions]valorous smite vs tiefling (1d20+13=26, 2d8+9=15) tiefling is subject to my divine sanction until end of my next turn.

AP: enfeebling strike vs tiefling (1d20+13=23, 1d8+9=17)

save vs ongoing poison (1d20=20)[/sblock]

[sblock=Stats]
Passive Perception: 17 Passive Insight: 28
HP: 50/63 Surge:7/11(15)
AC: 24 F: 16 R: 17 W: 19
AP: 0
Valorous Strike
Enfeebling Strike
Ardent Strike***
Valorous Smite
Righteous Smite
Oath of Enmity
Divine Mettle

Bastion of Mental Clarity
Call of Challenge
Acidic Longsword
Majestic Halo
Name of Might
Wrath of the Gods
Dwarven Plate
Acidic Longsword
Githyanki Silver Longsword
[/sblock]
 

As soon as the Tiefling reappears Feall drops another shroud over him, then attacks viciously with his Falchion. His shrouds guide the blade and it bites deep into the Flamist's side.

[sblock=Actions]Inescapable Blade (1d20+12=31 vs. AC)
Damage (2d4+2+2d6.minroll(2)=14)

I keep rolling F'in 19s! Better to hit than to miss, but dang it I want a crit!

NP with you rolling the save, and Temporary HP soaked most of the poison. :)[/sblock]

[sblock=Stat Block]
Code:
[U]Combat[/U]
 AC: 21     F: 14     R: 18     W: 18     HP: 35/37

[U]Senses[/U]
Passive Insight: 12            Passive Perception: 14

[U]Attacks[/U]
Falchion                Repeating Hand Crossbow
Increment: Melee        Increment: 10/20
    Melee: +7               Melee: NA
   Ranged: NA              Ranged: +11
   Damage: 2d4+2           Damage: 1d8+7
                   Firestorm Bolt: 2
                      Spider Bolt: 4

[U]Powers[/U]
[COLOR="Green"]Assassin's Shroud[/COLOR]
[COLOR="Green"]Shadow Step[/COLOR]
[COLOR="Green"]Executioner's Noose[/COLOR]
[COLOR="Green"]Inescapable Blade[/COLOR]

[COLOR="Silver"]Second Wind[/COLOR]
[s][COLOR="Silver"]Cloud of Darkness[/COLOR][/s]
[s][COLOR="Silver"]Darkfire[/COLOR][/s]
[s][COLOR="Silver"]Shade Form[/COLOR][/s]
[s][COLOR="Silver"]Inescapable Shadow[/COLOR][/s]
[s][COLOR="Silver"]Nightmare Shades[/COLOR][/s]

[COLOR="Gold"]Skald's Leather Armor[/COLOR]
[s][COLOR="Gold"]Shadow Soul[/COLOR][/s]
[s][COLOR="Gold"]Targeted for Death[/COLOR][/s]
[/sblock]
 

[sblock=OOC]
Does a soaking wet tiefling conduct electricity better? ;)
[/sblock]

"You know, I'm running out of cute things to say." Sheeva sighs as she throws another Lightning Bolt at the Tiefling. "If you're not going to just die, you might as well leave. I need my rest for tomorrow."

[sblock=Actions]
Standard: Lightning Strike on Tiefling

Lightning Strike on Tiefling vs. Reflex, 19, 21 damage

Max damage, but a miss.
[/sblock]

[sblock=stat block]
Sheeva - Female Drow Sorcerer
Advantageous Conditions: 5 temp hit points
Adverse Conditions:
Initiative: +6 Passive Insight: 17 Passive Perception: 12
Senses: Low Light Vision
HP 43/43
Bloodied 21
Surge Value 10; Surges Per-Day 6/6
AC 17 Fortitude 13 Reflex 17 Will 20 Speed 6
Action Points: 1
Second Wind: Not Used

Powers:
At will:
Blazing Starfall
Lightning Strike

Encounter:
Bedeviling Burst
Thundering Gust
Cloud of Darkness
Darkfire
Stoneskin

Daily:
Howling Tempest
Deep Shroud
Thunder Leap


Trained: 6 Arcana, 12 Bluff, 7 Insight, 12 Streetwise

Untrained: 6 Acrobatics, 2 Athletics, 7 Diplomacy, 2 Dungeoneering, 2 Endurance, 2 Heal, 1 History, 9 Intimidate, 2 Nature, 2 Perception, 1 Religion, 8 Stealth, 6 Thievery

Feats:
Mark of Storm
Weapon Focus (Light Blades)
Dual Implement Spellcaster

Magic Items:
Stoneskin Cloth Armor +1
Magic Dagger +2
Cloak of Distortion +1
Magic Dagger +1
[/sblock]
 



River move to have a clearer view and try to help his companion, but he seems unable to affect the cultist.

"You know, I'm running out of cute things to say."

Sheeva sighs as she throws another Lightning Bolt at the Tiefling. "If you're not going to just die, you might as well leave. I need my rest for tomorrow."

As soon as the Tiefling reappears Feall drops another shroud over him, then attacks viciously with his Falchion. His shrouds guide the blade and it bites deep into the Flamist's side.

Valahad shudders as the poison once again courses through his system. "Leave them be, your only worthy foe is me!" Valahad strikes at the visible tiefling with his silver blade. The light of the sunrod seems to make the blade glow, then the weapon turns an utter black, seeming to suck in the light as the paladin reverses his grip on the longsword, driving it toward's the tieflings foot.

The tiefling teleports away and suddenly Sheeva feels the blade scratch across her left thigh. The poison hits her almost instantly. "Don't worry I'll be leaving shortly, just want to leave you something to remember me by" he whispers.

[sblock=Terrain]
Illumination: Dim light from stars - bright light within 20 squares of O14
Boulders: A DC 15 Athletics check allows a character to jump up on a boulder as part of a move. Otherwise, they are difficult terrain.
Boat: It takes a DC 10 Athletics check to jump from the shore; DC 5 to jump back. On a failed check, a PC makes the jump but falls prone.
Water: It's shallow enough here not to present a threat, but its difficult terrain
[/sblock]

[sblock=ooc]
Both of Evo's attacks hit.

Tiefling - Immediate Reaction to Valahad attacking - Demonic Frenzy - vs ac; dmg; poison (1d20+11=29, 1d6+4=10, 1d20+12=13) hits for 10 but no poison

t-ports to O8 - and stabs at Sheeva -
vs ac; dmg; poison (1d20+11=17, 1d6+4=7, 1d20+12=28) hits for 7 + 10 ongoing poison (save ends) then takes 10 from Valahad's mark


Status:
Feall: 35/37 hp - used 3 surges, used Targeted for Death & Shadow Soul,
Sheeva: 41/43 hp - used 0 surges, used 0 daily powers, 10 ongoing poison (save ends)
Valahad: 40/63 hp - used 1 surge, used Wrath of the Gods,
River: 39/49 hp - used 2 surges, used Moment of Glory,

Tiefling: -206hp, used 2 AP, bloodied

Tiefling's unlocked stats: Will is lower than 25, Ref is higher than 19, Fort lower than 26, AC is 23

Initiative:

Tiefling - 25
River - 4 <- you're up (delayed)
Sheeva - 24
Feall - 21
Valahad - 14


init (tiefling, sheeva, river, val, feall) (1d20+13=25, 1d20+6=18, 1d20+1=4, 1d20+3=14, 1d20+7=21)
[/sblock]
 

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