[Adventure] Trouble in Moonwatch (Judge:TwoHeadsBarking)

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Pok repeats the mantra over and again, to no avail, *I don't need to hide, I don't need to hide, I don' need to hide, I don'eed to hide, I doneed to hide, I do need to hide, I do need to hide.* His head buried once again in the horses neck, and bouncing off it's back the entire ride. In between panic attacks, Pok explains his knowledge of the region based on historical maps, topographical maps, and historic events that occurred in the region. He does his best not to complain, but his body posture and manner of speech make his discomfort at traveling in the open painfully obvious.




[sblock=OOC]

4 endurance
10 history




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[sblock=Valahad]
Once again it comes down to you. Don't forget to exclude the shield ACP for this check (assuming you're travelling without your shield on)
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Valahad's knowledge of nature doesn't help him in this terrain. It was too unfamiliar too him with his untrained eye. Even with his shield on his back, the magic of his armor and his own endurance can't help him as the sun beats down, heating him throughly.

[sblock=Rolls]nature w/assist and endurance: Crappy rolls...nature/endurance (1d20+10=13, 1d20+2=9) [/sblock]
 

River follow the group, helping the guide into following the direction given by Abram.

"I think we should be a bit cautious and not just head straight west unprepared. Lan, maybe we could serpentine a bit northwest and southwest once we get out of town to the west and you could use those sharp eyes of your to see if you can pick up the trail of this other Drow. Or possibly find an old trail or spot something in the distance." Sheeva says.

Lanharath nods to Sheeva, giving her just a hint of a smile for the compliment. Taking his horse ahead of the others (about 50 feet) so that he could look in all directions without encountering tracks besides his own, he slowly scans the landscape for any clues of the drow's or the palidin's passing through this region. Touching the blue marks on his chest, he can feel warmth from the activation of his birthright that travels straight to his head and then focuses into his eyes, clarifying his vision and magnifying details that no ordinary being could see.

Pok repeats the mantra over and again, to no avail, *I don't need to hide, I don't need to hide, I don' need to hide, I don'eed to hide, I doneed to hide, I do need to hide, I do need to hide.* His head buried once again in the horses neck, and bouncing off it's back the entire ride. In between panic attacks, Pok explains his knowledge of the region based on historical maps, topographical maps, and historic events that occurred in the region. He does his best not to complain, but his body posture and manner of speech make his discomfort at traveling in the open painfully obvious.

Valahad's knowledge of nature doesn't help him in this terrain. It was too unfamiliar too him with his untrained eye. Even with his shield on his back, the magic of his armor and his own endurance can't help him as the sun beats down, heating him throughly.

Valahad's horse pulls up lame as the shifter doesn't notice a hidden natural danger in front of him. The horse can walk at a slow pace, but in its current shape it struggles to support the paladin's weight. Luckily, Lanharath has had some luck following the trail of someone, although whether its their quarry, the mysterious drow, or someone else he's not sure. Shortly after the injury to the horse you spot a settlement just at the foothills of the the Graywall Mountains. This natural boundary seperates the lands of Drooam and Breland. The last few settlements you've passed have been burnt to the ground, a human body or two lying at each of them, the carrion creatures enjoying the feast. This one is little more than a couple of farmhouses built in close proximity to one another. As you approach, a figure on horseback rides out from the nearest farmhouse. An older human stops about 15 feet away from you, one hand on his longsword, "Whatya doing around here? We ain't get too many visiting types up this way." the man says, he seems to be weighing some things, then says "You ain't look like no trouble though, but yer horse looks like she's pulled up lame. You might have ta put her down. Tell ya what, you might need a place to stay, it'll be dark soon and I could use some company. You can stay in my house tonight. Name's Perren Auldwyl."

[sblock=OOC]
Let's hope your social graces are better ;)

Skill Challenge: Locate the Black March

12 successes before 6 failures: 6 successes, 4 failure

Days 3 - Results:
Lan - Endurance - Success - Perception - Success
River - Endurance - Success - Aid Nature - Made
Sheeva - Endurance - Fail - Aid Nature - Made
Pok - Endurance - Fail - History - Fail
Valahad - Endurance - Fail - Nature - Fail

[/sblock]
 

Valahad removes his helm, doing his best not to hide his kalashtar face. "Pardon my intrusion," the kalashtar speaks into Perren's mind, "but I have taken an oath of silence. We can speak this way if you wish. If not my friends would be happy to speak aloud."
 

"Thank you sir, your offer is welcomed." tells River. "Sheeva, you seems exhausted. I'll prepare you something so you'll have a good rest tonight. You should be spared of a watch turn tonight."

[SBLOCK=OOC]Second failure on Endurence for Sheeva. I'll use Heal on her: Heal on Sheeva (1d20+15=31)[/SBLOCK]
 

"Thank you for the kind offer Perren. That is most generous. My name is Sheeva and these are my friends. What is with all of these burnt out houses and dead bodies around here? I would have thought that the war passed this area by a long time ago." Sheeva smiles, putting on the charm.

[sblock=Rolls]
Streetwise 18 to gain information on recent events [/sblock]

Once we are out of earshot of the man and in reply to River:

"You should do something for Val's horse as well. We might really need the horse later. Can you do magical healing on the horse? In the meantime, Val and I can trade horses. I am a lot lighter than him and would appreciate walking on occasion as well."

"Pok can put my pack on his horse. Unless of course Pok would like to trade horses with Val. You are the lightest of us all." Sheeva says looking into Pok's eyes.
 

Pok considers the angles, what it meant for him to be on the slower horse. It wasn't a stunning observation, but it showed that Sheeva was scrutinizing the group. Uncomfortable with the full eye-contact, Pok quickly looks up and away. Then he considers that this may be a bid to put Sheeva's pack on Pok... That could cause real issues, any manner of contraband could be in there. I don't mind taking a slower horse, it will cause my head to bounce softer.
 

Weighing their options with the lame horse, Lanharath speaks aloud.

"Let us do this instead; Pok can ride with us on our horse, as his extra weight will do little to slow us down, and Valahad can then take Pok's horse. River: If you could heal Valahad's horse, or at least partially mend its leg, we can allow it to rest without putting any packs on it so that it can fully recover. We may need its strength to get us through this trial in the Marches. We have heard bad things about that place."

"Valahad... talk to this farmer and see what you can learn from him about who passed through these parts. We are going to go help Sheeva. She doesn't look like she is doing too well, and River may appreciate the help."

When they reach the farmer's house, Lanharath helps River tend to Sheeva, and maybe learn a thing or two from the pacifist healer in the ways of natural poultices and concoctions.

[sblock=Actions] Lanharath rolls a 10 on his aid-other heal check... just enough I think, yes? [/sblock]
 

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