Omegaxicor
First Post
I got bored after 4 minutes, can you give me the cliff-notes?
The movie is kinda irrelevant, survivors of a crashed spaceship are on a planet with three suns, permanent daylight except for 1 month every 22 years...which is 1 day away, vicious predators come from underground during this month to feed (I don't know what they fed on since there didn't seem to be any indigenous life besides them).
The city would be good except that I want it to be a dungeon adventure (as I type this I had a great idea of an abandoned town with the wizards tower in the center) so I will consider it but a wilderness, or nearly, adventure would be better
0.0 SamLoyal, I would never have thought of that...it also could be that the people who built it were good climbers and just climbed from level to level.
The Psychic God thing I am going to use later, I think having souls sucking shadows is scary enough for now, Thanks Wickett
EDIT: Although the Psychic God aspect might be a good thing, keep the players from waiting in the light so long, some light (for example Fire) awakens the God and causes damage to anyone who spends one or two rounds in it but the Darkness causes damage to anyone who ends their turn in itReally Good Ideas so far
Rope ladders for their young, some are still there...some are still there but will disintegrate when the party puts them under pressure
and...
Traps that contain either Fire creatures, Light hating creatures or Air creatures who can blow out torches![]()