Advertorials with no game content in Dragon

I still haven't finished Final Fantasy X yet. I have two kids, a day job, and a busy freelance career on the side, and every time I sit down to play the game I feel a wave of guilt and play a round or two of SoulCalibur II instead.

Cheers,
Cam
 

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Whizbang Dustyboots said:
And I'm another one of those longtime Dragon readers (so old that I still call it "The Dragon") who missed non-D&D content in the magazine. This bothers me not a whit, and I don't even like Final Fantasy.

I'm with you. My game encompasses more than just another article about the ecology of the dark mantle and spells for left-handed juggling half-orc divination specialists. Must every page be like a splatbook? I LIKE getting notification about products that I might like. If they did a two-page preview of Dark Messiah of Might and Magic next issue, I'd be cool with that, too.

I prefer an honest-to-goodness coverage article on something like FFXII as opposed to those awful Silicon Sorcery articles of a couple years back with crude d20 content that had little to do with the games from which they were borrowed (the Asheron's Call article, for example, really struck me as a major missed opportunity).
 

The thing with reviews/previews of video/computer games, is they are incredibly dated. They are useful for the moment the magazine comes out at most, but a year from now, 2 years from now, 10 years from now, they are worthless. I noticed this when I had the Dragon Archive - it was depressing how little useful material there was in the early dragons, because you had game and book reviews, and other filler that is no longer even remotely useful.
 

Just for a counter-stance, I'm an "old-school" reader myself, and I, for one, don't miss the non-D&D material in the slightest. I know it's an old saw, but it still holds true: I buy Dragon for D&D material. If I want non-D&D material, I'll buy other stuff. I don't want non-D&D material in my Dragon.

That said, I'm also with the group that says "If it helps with Dragon's revenue, and it doesn't presage any larger changes, I can live with it."
 

I too am a long time reader of Dragon and back then if I didn't read about it in Dragon, I would not know about that product.

But in the modern Internet age by the time it appears in a magazine, I have either got it or decided not to buy it. Now if it included some D&D content, the like the chocobo stats that one article did, then it is at least a little bit useful.

The main problem is that I buy Dragon for its D&D content and if I wanted video game information there are a dozen other magazines I would go to first because they would provide the in depth information I would want.

Personally, they could scrap the whole First Watch section and I would not care. I usually just skip it anyway and had to go back and look at this Final Fantasy article anyway because I had just ignored thinking it was just an ad.
 

I don't buy Dragon or play Final Fantasy, so I seem to see this in a different way than anyone else. Printing. You do NOT add just two pages to a magazine! You add a minimum of four, probably eight (which I think Dragon does, it used to) or sixteen. So either they've reduced the D&D content by two pages (how does that add to the D&D goodness?) or they've added six pages of other stuff. Has the page count gone up?
 

I have no problem with non-D&D content in Dragon, or even non-tabletop articles as long as they're short. It helps to see such things, because it expands your horizons and broadens your experience; such things add to the D&D experience. Like Final Fantasy or not, it helps you to be somewhat familiar with it because your players probably are. Your future fantasy authors, artists and game designers certainly are.
 

My favorite feature from the old days was "The Role of Books" - which had about a half-dozen or so reviews of fantasy/sci-fi books (occasional gamebools) which were 2 to 3 paragraphs long each and zeroed in on the gaming aspects that could be gleaned from them. I found a ton of great nuggets and ideas in those old articles without ever having to read all those books, but also learned about some books I later sought out.

I miss that kind of stuff.
 

el-remmen said:
My favorite feature from the old days was "The Role of Books" - which had about a half-dozen or so reviews of fantasy/sci-fi books (occasional gamebools) which were 2 to 3 paragraphs long each and zeroed in on the gaming aspects that could be gleaned from them. I found a ton of great nuggets and ideas in those old articles without ever having to read all those books, but also learned about some books I later sought out.

I miss that kind of stuff.

I used to like the book and game reviews.

sigh...the good ol' days. ;)
 

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