Swedish Chef
Adventurer
Greetings all.
A bit of background here. I normally DM for the group. There are three original members of the group (including myself) whom have been gaming for 20 years together. 2 other members have been with us for about 6 years, and the newest member is the son of one of the founding three.
Currently, I am burned out from DMing, and we've been rotating the duty. A new campaign has just started. The characters are as follows:
Chimera - NE Half Elf female rogue
Krynathor - N Human male mage (Necromancer that worships Shar. This is my character, and I'm aiming for the Shadow Adept PC in the future).
Olirac - NG Dwarf male Cleric of Tempus
2 NG Dwarf male Fighters (I can't remember the character names off the top of my head).
Now, Chimera's player is playing her in the proto-typical "newbie" fashion, even though the player is one of the original founders of the group. She grabs anything she can from fallen foes. Every time we enter town, she has to pull a job. So far, all of this is kept secret from the other characters. OOC, we all know what's going on.
The annoying part is that she keeps getting the 2 dwarven fighters drunk and sparking a brawl between them in a tavern so she can pick some pockets with the distraction.
My character's background is that my father was killed by a wererat ranger in the Silver Marches. I embarked on a journery to gain power before confronting the wererat, and I'm not too particular about how I get that power, as long as I succeed.
Our first mission together was a typical caravan guard duty. Chimera managed to get the two dwarves jailed in the two cities we stopped in, forcing me to bail them out. She found the whole thing amusing, I found it distasteful and bothersome. I spoke to her and asked her to desist. She continues to cause this strife in the party.
Here's where I need the advice. My character has been witness to Chimera getting the dwarves drunk twice and starting a brawl. I also visited them one night when they were camped outside a town they had been banned from, and discovered Chimera had provided them with a keg of ale and was in the process of getting them drunk again. Later, when Chimera was scouting without informing the party, one of the dwarves ran forward to see where she had disappeared to, causing a bear to attack them. For two days after she would not speak to said dwarf except to denigrate him, blaming the attack on him. (For the record, he caused the bear to look up from it's meal, but she was the one who yelled "BEAR!" and ran, drawing it's attention.)
The final straw was when we arrived in Secumber. My character, who has been elected leader of the group, decided we would take a caravan guard job up to Waterdeep, and then head to the Silver Marches. Chimera is willing to go to Waterdeep, but flat out refuses to go to the Marches, and will not explain why.
So, knowing that my character is going to hunt down his father's killer, and has turned to Shar in an effort to get the power necessary, would it be out of line for him to cause Chimera's death in the near future? Specifically, I have learned "Benign Transposition" as a spell, with the intent that the next time Chimera goes unconcious in battle (which happens often), I will use the spell to "remove her from danger" and then use a Coup de Grace to finish her off, away from the rest of the party. I have spoken to the DM, and he agrees that I do have motive. I'm just looking for advice from the EN World community.
The player running Chimera would be upset were he to learn the truth, but it wouldn't break up the group.
A bit of background here. I normally DM for the group. There are three original members of the group (including myself) whom have been gaming for 20 years together. 2 other members have been with us for about 6 years, and the newest member is the son of one of the founding three.
Currently, I am burned out from DMing, and we've been rotating the duty. A new campaign has just started. The characters are as follows:
Chimera - NE Half Elf female rogue
Krynathor - N Human male mage (Necromancer that worships Shar. This is my character, and I'm aiming for the Shadow Adept PC in the future).
Olirac - NG Dwarf male Cleric of Tempus
2 NG Dwarf male Fighters (I can't remember the character names off the top of my head).
Now, Chimera's player is playing her in the proto-typical "newbie" fashion, even though the player is one of the original founders of the group. She grabs anything she can from fallen foes. Every time we enter town, she has to pull a job. So far, all of this is kept secret from the other characters. OOC, we all know what's going on.
The annoying part is that she keeps getting the 2 dwarven fighters drunk and sparking a brawl between them in a tavern so she can pick some pockets with the distraction.
My character's background is that my father was killed by a wererat ranger in the Silver Marches. I embarked on a journery to gain power before confronting the wererat, and I'm not too particular about how I get that power, as long as I succeed.
Our first mission together was a typical caravan guard duty. Chimera managed to get the two dwarves jailed in the two cities we stopped in, forcing me to bail them out. She found the whole thing amusing, I found it distasteful and bothersome. I spoke to her and asked her to desist. She continues to cause this strife in the party.
Here's where I need the advice. My character has been witness to Chimera getting the dwarves drunk twice and starting a brawl. I also visited them one night when they were camped outside a town they had been banned from, and discovered Chimera had provided them with a keg of ale and was in the process of getting them drunk again. Later, when Chimera was scouting without informing the party, one of the dwarves ran forward to see where she had disappeared to, causing a bear to attack them. For two days after she would not speak to said dwarf except to denigrate him, blaming the attack on him. (For the record, he caused the bear to look up from it's meal, but she was the one who yelled "BEAR!" and ran, drawing it's attention.)
The final straw was when we arrived in Secumber. My character, who has been elected leader of the group, decided we would take a caravan guard job up to Waterdeep, and then head to the Silver Marches. Chimera is willing to go to Waterdeep, but flat out refuses to go to the Marches, and will not explain why.
So, knowing that my character is going to hunt down his father's killer, and has turned to Shar in an effort to get the power necessary, would it be out of line for him to cause Chimera's death in the near future? Specifically, I have learned "Benign Transposition" as a spell, with the intent that the next time Chimera goes unconcious in battle (which happens often), I will use the spell to "remove her from danger" and then use a Coup de Grace to finish her off, away from the rest of the party. I have spoken to the DM, and he agrees that I do have motive. I'm just looking for advice from the EN World community.
The player running Chimera would be upset were he to learn the truth, but it wouldn't break up the group.