Aftermath RPG Boards - Now Open! (title edited 2-24-2007)

Shades of Green said:
Yes, most such radiation would be from nuclear reactos (powerplants for the most part) failing and leaking after their operators die in the Plague. Sure, there are probably some failsafes, but were these engineered to work for deacades without human supervision?

Also, don't forget chemical pollution - which is probably going to be far more common. Just think about all these waste dumps being washed and spread by the rishing tides, all the chemical factories faltering in the absence of supervision, and, ofcourse, all the environmental contamination already in place.
Agreed. Making former industrial areas a toxic place to live. IIRC in our campaign we marked off "toxic" areas, but since play began 150-200 years after the ruin toxins had some time to thin even if they did not degrade. PCBs anyone?

... With survivors living in the (above-water) upper stories and using improvised rafts to travel - I like that :)
That's it exactly!


This is the avenue Fallout followed - and System Shock as well. I might include such things, but most strange creatures would be the offsprings of tailored organisms - especially things such as souped-up guard dogs (if you'd want to go over-the-top, make them rabid as well), or rats genetically-engineered to be used as a tool of sabotage (sneak into the enemy's bunkers and chew on the power and comm cables).
This may be part of the same thing, again with the 150-200 year after timeline we used. Never fully explained it, but the concept being that the "virus" was one designed to do just what you suggest, make smart dogs (ala A Boy and His Dog), make smarter rats, baboons, etc. (secret military programs are always a good reason). After 150-200 years this virus has mutated or has kept working, or both, providing a ready explaination for the oddities. But again not that they are common.

You could have bio-zombies as well - maybe a modified strain of rabies that takes far less time to get from the wound to the brain, but far more time to kill the subject once making him crazy. Sure, these won't be undead in the D&D meaning of the word, but shamble and bite they will!
I like it. Shambling and biting is all that's required.

I prefer it mutant-light but Nature-heavy; humans vs. humans vs. the elements with several surprises thrown in. Rats won't rise to intelligence by mere evolution or mutation over just a few decades, though, but they could always be purposefully upgraded in that direction during the Biotech Bubble. Make the rat smarter, make it trainable, then attach a camera to its back and let it spy on enemy (or rival corp) installations... And chew on their wires as well :)
Same here, I should have put in vs. the elements in as well. Certainly natural evolution or random mutation wouldn't lead to intelligent rats, hence a virus designed (or which has mutated) to do such. Maybe there is something the rats need to do to maintain this virus in there system or the virus benefits from its host living longer. But the smart rat (master rat) was one of those rare surprises, and not a whole village of them in our campaign. The biggest danger after humans, IIRC, was feral dogs and rats, big (1-2 foot body), mean, hungry, post-apocalytic rats. :)
 

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My question is this. If I were to create a board dedicated to the post apocalyptic genre, would anyone actually go there and post? Is there enough interest in this genre to merit its own board?

You could count me in on that.
 

I would love to see something like this.

When I read the thread title, my immediate thought was to the old shadowrun books, that had snarky comentery on the above pages content. I think it would be a neat idea to have several forum sections dedicated to in charachter discussions based on an overal history of the world.

One could be based on shadowrun, which would no doubt be the easiest to start.

One could have massive earth changes, like the maps by scallion and toye, and each thread would be in the form of shortband transmissions.

A Cthulhu based thread set real time, where real world events could be reacted to with a mythos twist.

Essentially, I was thinking of having the top few threads stickied, detailing the history, geogrophy, politcs, etc of the world as it stands, and just let the members go from there. Essentially a community stoy hour.
 

Jondor_Battlehammer said:
Essentially, I was thinking of having the top few threads stickied, detailing the history, geogrophy, politcs, etc of the world as it stands, and just let the members go from there. Essentially a community stoy hour.

That's an interesting idea, and not one I'd be particularly opposed to.

Also, just a quick update, the board is up but it isn't ready for guests just yet. As an added bonus, the site will feature original articles from established RPG designers, which will be periodically posted to the front page. I have two designers who have signed on already, and I'm hoping to add a few more as time goes on.

A note on the level of moderation: it will be slightly more lax than it is at ENWorld, but it will be far from the chaotic free for all of some messageboards. Basically vulgarity will be tolerated, there will be a forum for politics, religion, and news items as they relate to the apocalypse (flaming people who have different beliefs, disagree with your science, or belong to a different political party than you will not be tolerated). Respect towards the other posters will be a requirement and will be enforced.
 
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Good luck with the new board Bul... er, Whisperfoot. Would you imagine it covering Year of the Zombie? I've been tempted to give that a go for a while.
 

By the way, there is a quite active post-apoc portal and messageboard here, originally a Fallout fansite which has expanded to cover other post-apoc stuff as well (cRPGs, P&P RPGs, amature and not-so-amature movies and so on). You might want to send them a greeting, tell them about the new forum and post them a link :)
 
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nerfherder said:
Good luck with the new board Bul... er, Whisperfoot. Would you imagine it covering Year of the Zombie? I've been tempted to give that a go for a while.

Sure. Since it's included in the larger definition of post apocalyptic, it will definitely be covered.
 

Whisperfoot said:
Sure. Since it's included in the larger definition of post apocalyptic, it will definitely be covered.
Plus I have a habit of following ol' Whisperfoot around like a bad penny that just keeps turning up.

I've been a bit absent from forums for awhile (stupid deadlines and classes and real life!) but I'm starting to roam around again.

If Whisperfoot builds it, I will arrive.
 

Warlord Ralts said:
Plus I have a habit of following ol' Whisperfoot around like a bad penny that just keeps turning up.

I've been a bit absent from forums for awhile (stupid deadlines and classes and real life!) but I'm starting to roam around again.

If Whisperfoot builds it, I will arrive.
:cool:

We need to talk. Send me a PM at Nothingland. I'm Dr. Gaius Baltar at the new incarnation.
 

Warlord Ralts said:
I've been a bit absent from forums for awhile (stupid deadlines and classes and real life!) but I'm starting to roam around again.

If Whisperfoot builds it, I will arrive.
That would be cool. Pop in to CM, too - I'm sure I'm not the only one that's missed you there.
 

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