Aligned Magic Weapon

thanks kahuna.

and i'm still laughing about the pony pic. this pony = NOT yours, NO!

the good aligned creature bit doesn't work for these lads, for while they are half celestials, they are 'native' outsiders and so don't get it automatically. (though i can't wait for one of them to read far enough along to THINK they get it, then this feature = NOT yours, NO!, he he)
 

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Kahuna Burger said:
LG monks do not have a magicly imbued allignment.

Neither does an intelligent weapon. It has an alignment, not a magic one. The quote that you give actually gives the explicit answer you're looking for: A creature with an alignment subtype (chaotic, evil, good, or lawful) can overcome this type of damage reduction with its natural weapons and weapons it wields as if the weapons or natural weapons had an alignment (or alignments) that match the subtype(s) of the creature. Emphasis mine. An intelligent weapon does not necesarilly have an aligned subtype.
 


I think Libris Mortis included a +1 enchantment that gave +1d6 against undead, +2d6 against evil outsiders, and aligned the weapon as "good".
 

Deset Gled said:
Neither does an intelligent weapon. It has an alignment, not a magic one. The quote that you give actually gives the explicit answer you're looking for: A creature with an alignment subtype (chaotic, evil, good, or lawful) can overcome this type of damage reduction with its natural weapons and weapons it wields as if the weapons or natural weapons had an alignment (or alignments) that match the subtype(s) of the creature. Emphasis mine. An intelligent weapon does not necesarilly have an aligned subtype.
The section I quoted included weapons with their own allignment, including "certain magical weapons." And an intelligent item's allignment is far more than its personality -

SRD again said:
Any character whose alignment does not correspond to that of the item (except as noted by the asterisks on the table) gains one negative level if he or she so much as picks up the item. Although this negative level never results in actual level loss, it remains as long as the item is in hand and cannot be overcome in any way (including restoration spells). This negative level is cumulative with any other penalties the item might already place on inappropriate wielders. Items with Ego scores (see below) of 20 to 29 bestow two negative levels. Items with Ego scores of 30 or higher bestow three negative levels.

This is an automatic function of all magic weapons, not one of the special abilities they can have. The alignment itself is magical with mechanical implications. Not just a weapon whose personality happens to be alligned.
 


Voadam said:
Sure they can. Magically imbued evil monk mechanism :)

Good outsiders are not necessarily subtype good. See aasimar. I would compare them to such non-alignment subtyped good outsiders :)
That have a mechanical effect (without save) if a person of the wrong allignment so much as touches them? That sounds pretty magicly alligned to me. (The more I read actually, the more this seems like the rules rather than a possible interpretation....)
 

Kahuna Burger said:
This is an automatic function of all magic weapons, not one of the special abilities they can have. The alignment itself is magical with mechanical implications. Not just a weapon whose personality happens to be alligned.

It mentions specific mechanical effects, just like a paladin's aura of good has specific mechanical effects. It does not say it bypasses DR Good or confers a mechanic that does (alignment subtype).

It is debatable though, particularly because the holy weapons use similar language. But note that the mechanics are different. Intelligent weapon alignment grants negative levels to anybody of differing alignment. This is different from the holy/unholy/ etc. weapons which only grant the negative levels to the opposite alignment and not to neutrals. An interesting question would be if the negative levels would stack for an intelligent holy weapon.
 

Voadam said:
It mentions specific mechanical effects, just like a paladin's aura of good has specific mechanical effects. It does not say it bypasses DR Good or confers a mechanic that does (alignment subtype).

It is debatable though, particularly because the holy weapons use similar language. But note that the mechanics are different. Intelligent weapon alignment grants negative levels to anybody of differing alignment. This is different from the holy/unholy/ etc. weapons which only grant the negative levels to the opposite alignment and not to neutrals. An interesting question would be if the negative levels would stack for an intelligent holy weapon.
To clarify that section, the asterisks refered to in the text say that an item with a N/X or X/N allignment can be weilded by anyone who matches the non-neutral portion of the allignment.

In any case, I'm not sure it needs to say it bypasses DR/allignment. The DR section already says that "alligned weapons" do so. And I'm finding it hard to see how a magic weapon with an allignment that penalizes being held by someone without that allignment doesn't qualify. I wouldn't browbeat a DM who didn't want it to work that way, but i wouldn't call it a house rule for it to work either.
 

Hmm, your right

"Some monsters are vulnerable to chaotic-, evil-, good-, or lawful-aligned weapons." I'm being convinced over to your pov now as I look it over more.
 

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