RainOfSteel
Explorer
Given: A person who has been traumatized into a total emotional and moral vacuum is operating in life on a minimum, hospitalized and barely capable of anything.[url=http://www.enworld.org/showpost.php?p=3291090&postcount=88]Celebrim[/url] said:Evil is so far as I'm concerned the absence of good in the actions of beings possessing a will. It remains evil whether or not anyone judges it evil.
This person has no good in their heart in what little actions he/she might perform, such as talking to doctors and nurses, getting up and going to the bathroom (or using the bedpan), etc. This person has nothing in his/her heart.
In your definition, as provided above, this victimized person is evil just because the essentially meaning-free actions mentioned above had no good in them.
I'm going to go with Storm Raven on this one.[url=http://www.enworld.org/showpost.php?p=3291914&postcount=117]Celebrim[/url] said:I think your assumptions of alignment break apart at the seams. Mine don't, and they work within the game just fine.Storm Raven said:Every act is not evil. It cannot be - otherwise the game's assumptions on the subject of alignment break apart by the seams.
Nor does the assertion that "Everyone is impure, prone to evil, [...]" equate with reality.[url=http://www.enworld.org/showpost.php?p=3291914&postcount=117]Celebrim[/url] said:Everyone is impure, prone to evil, and unintentionally causing evil in the world does not equate to 'everyone is evil'.
It isn't a matter of intentions by themselves being enough to specify that an act is right/good.[url=http://www.enworld.org/showpost.php?p=3291914&postcount=117]Celebrim[/url] said:What we can point out here is that I don't know of any ancient ethical tradition that claims right intention, merely 'meaning well', is of such central importance on the subject of what is good and what is evil, what is right and what is wrong, that it overshadows all the others or is even first amongst all considerations. Right intentions alone don't make for right actions, and actions proceeding from right intentions can still be evil even if you didn't mean for them to happen. Innocent intentions don't make for innocent minds.
It is a matter of intentions by themselves being enough to specify that an act is not evil.
It can, and it does. In many, many cases. It just isn't the most common occurrence.[url=http://www.enworld.org/showpost.php?p=3291914&postcount=117]Celebrim[/url] said:And as far as I know, the law won't excuse your folly just because you meant well.
You have just given an excellent and powerful argument for why alignments should be drop-kicked from the core game. Thank you.[url=http://www.enworld.org/showpost.php?p=3291914&postcount=117]Celebrim[/url] said:I don't see why evil and good should be any radically different of things within a fantasy universe than they are in this universe, and it seems to me that fantasy good and evil is most interesting if it relates to how I see good and evil here.
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Certainly it is an argument. However, it is a strong one only for you.[url=http://www.enworld.org/showpost.php?p=3291933&postcount=119]Celebrim[/url] said:I thought I just offered one. If you missed it, it went, "Because it is interesting."[url=http://www.enworld.org/showpost.php?p=3291901&postcount=115]Felix[/url] said:I can't think of an argument why a caster shouldn't know the spell's descriptor, but would be willing to listen to one.
If you don't mind me saying so, I think that's about the strongest argument for how things should work that can be made.
I would agree with Felix. A spellcasting character knows the descriptors and attributes of a memorized spell unless there is reason to believe otherwise. Although I certainly agree it can be played the other way, I would certainly hope a DM who was doing so informed me of this prior to character creation.