My players have been asking me to revive an older campaign of mine in which mind flayers were beginning to play a growing role. With the return to this game, I'd like to help the players remember why they hated and feared mind flayers so much.
So, for the first game session, I'd like to hand each of them a high-level mind flayer and give them a goal of attacking the king who has been the PCs' ally. The characters themselves are in the 14 - 17 level range and I'd like to have comparably-leveled mind flayers.
So, I'm putting it to all of you: if you could organize a mind flayer adventuring party/strike team 4 or 5 strong, what classes, dirty tricks, magic items, etc. would you choose? What tactics might you want to employ as the member of an elite mind flayer strike force? Obviously, you might prefer to use thralls/slaves, but say that mind flayers aren't the wusses everybody thinks they are? What then?
I'm not looking for stat blocks -- just general composition and rat bastardy goodness (of course, it's the players who will get to be the rat bastards, while my NPCs fall before their merciless onslaught)!
Thanks!
So, for the first game session, I'd like to hand each of them a high-level mind flayer and give them a goal of attacking the king who has been the PCs' ally. The characters themselves are in the 14 - 17 level range and I'd like to have comparably-leveled mind flayers.
So, I'm putting it to all of you: if you could organize a mind flayer adventuring party/strike team 4 or 5 strong, what classes, dirty tricks, magic items, etc. would you choose? What tactics might you want to employ as the member of an elite mind flayer strike force? Obviously, you might prefer to use thralls/slaves, but say that mind flayers aren't the wusses everybody thinks they are? What then?
I'm not looking for stat blocks -- just general composition and rat bastardy goodness (of course, it's the players who will get to be the rat bastards, while my NPCs fall before their merciless onslaught)!
Thanks!