After about ten seconds of thought, I'm not really that worried about it. Two reasons:
1) A lot of those abilities are PP dependent, and since players can only multiclass into psionic classes, it's unlikely that they'll have a ton of PP lying around either to keep in reserve or to spend on something like "Deep Impact".
2) As long as you don't make any of those feats bonus feats for any class, the PCs are not going to get many of them. With the number of feats out there, if it came down to a choice between running along the walls or being 3 points of damage harder to knock out or drop to -1 with a single shot from full hit points, I think I'm gonna go with Massive Damage Threshold instead of the wall-running Matrix-y one.
The biggest consideration would be whether it fits with the flavor of your game. It's perfectly reasonable to want to limit psionics to telepathy, mind-control, ESP, and so on, if that's the flavor of your campaign -- and in that scenario, people running around on the ceiling or growing giant energy claws really isn't what you want.