Nebulous
Legend
So myself and another DM were mulling over some options. We don't like the default roll d20 and add Dex. It works, but it's also boring after years of the same thing, and it puts a ton of emphasis on Dex which is already super important. So we thought about stealing Perception skill as Initiative from PF2.
That works well for PCs, but monsters don't get great Perception skills in the core MM, and most aren't even listed, or they'll have a +0 or +1 Wisdom, which in this system would be a poor Initiative. In addition, he was toying with the idea of eschewing the d20 roll completely (bear with me) and using class and monster HIT DIE to replace it, and adding Perception to that.
So, your fighter types (d12, d10) would be on average higher, but still tempered by a high or low Perception. A little more math would be involved, but it takes the onus away from Dex and swingy d20. We are going to try it next session and just see what happens.
Has anyone tried something like that and how did it work/not work for you?
That works well for PCs, but monsters don't get great Perception skills in the core MM, and most aren't even listed, or they'll have a +0 or +1 Wisdom, which in this system would be a poor Initiative. In addition, he was toying with the idea of eschewing the d20 roll completely (bear with me) and using class and monster HIT DIE to replace it, and adding Perception to that.
So, your fighter types (d12, d10) would be on average higher, but still tempered by a high or low Perception. A little more math would be involved, but it takes the onus away from Dex and swingy d20. We are going to try it next session and just see what happens.
Has anyone tried something like that and how did it work/not work for you?
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