Hussar
Legend
Heh, just saw this article Why isn't the a Gender neutral Pronoun at Futurismic.
Thought it was fitting for this thread.
Thought it was fitting for this thread.
The important lesson here is that, no matter how deep a hole you dug for yourself, singular "they" never helped you out of it.
- Have you or are you willing to (AYWT) make a distinction between the positive portrayal of women in games/ gaming and sexist portrayals?
- Have you or AYWT accept that the consistent use of pictures of bikini-clad women strolling through snowfields alongside rug-wrapped barbarian men is potentially discouraging for some female gamers?
- Have you or AYWT go out of your way to recruit or encourage girls/ females to join a gaming group?
- Have you or AYWT go out of your way to encourage girls/ females to join RPG communities?
- Have you or AYWT tell a publisher, (by email, blog or f2F), that you'd like to see more positive portrayals of women in RPGs?
- Have you or AYWT present youngsters with equal opportunities to get involved in RPGs?
- Have you or AYWT adapt rules, settings and gameplay to offer a mix or balance of mystery, exploration, investigation, characterisation and novelty alongside combat-focused gameplay? (Either to encourage all kids equally or females).
- Have you or AYWT adjust your RPG purchasing habits to at least limit sexist content/ contexts?
- Have you or AYWT actively discourage obvious and persistent sexism at your game table, e.g. don't laugh along with the jokes/ speak up if a female player appears uncomfortable with some of what's being said?
It almost sounds to me like you're doing some reverse-sexism, by white-knighting women when they are often quite capable of defending themselves. What gives?
You left out appeals to not perpetuating sexist stereotypes, appeals to ambiguity being okay or even preferable in some situations, appeals to not wanting to type he/she eight hundred times, and appeals to wanting a pronoun when you wish to purposefully not disclose someone's gender.
Have you or are you willing to (AYWT) make a distinction between the positive portrayal of women in games/ gaming and sexist portrayals?
Have you or AYWT accept that the consistent use of pictures of bikini-clad women strolling through snowfields alongside rug-wrapped barbarian men is potentially discouraging for some female gamers?
Have you or AYWT go out of your way to recruit or encourage girls/ females to join a gaming group?
Have you or AYWT go out of your way to encourage girls/ females to join RPG communities?
Have you or AYWT tell a publisher, (by email, blog or f2F), that you'd like to see more positive portrayals of women in RPGs?
Have you or AYWT present youngsters with equal opportunities to get involved in RPGs?
Have you or AYWT adapt rules, settings and gameplay to offer a mix or balance of mystery, exploration, investigation, characterisation and novelty alongside combat-focused gameplay? (Either to encourage all kids equally or females).
Have you or AYWT adjust your RPG purchasing habits to at least limit sexist content/ contexts?
Have you or AYWT actively discourage obvious and persistent sexism at your game table, e.g. don't laugh along with the jokes/ speak up if a female player appears uncomfortable with some of what's being said?
I don't believe I'm your intended audience for this (assuming that you're speaking to or about male gamers when you ask these questions), but it's an interesting topic, so I want to contribute.
There's no willing or unwilling about it. It's something I do simply by virtue of being a woman living in a sexist society. There's nothing logical or rational about it - it's a kind of instinct I have, sort of the way some unfamiliar guys can feel "off" or creepy when you meet him.
Again, there's no willing or unwilling about it. I feel either encouraged or discouraged because the images tell me what women are meant to be in that world.
No. Generally speaking I am the woman who was recruited into the group. It's more a question of getting me to stay. It helps if the group doesn't get me in and then proceed to talk over me and/or tell me what to do.
I join things like that on my own. As you may have seen, it's more a matter of not discouraging me than it is of encouraging me. A subtle but important difference.
Unfortunately, the way many male gamers react to even the slightest critique or the slightest attempt at increasing social consciousness makes me realize it's really not worth it.
No. I'm cool with teenagers, but many of the things I want to explore in gaming would be a little much for a 12-year-old.
No. And I think that's the wrong way to go about it. Why is simply asking us what we want is so damn hard?
I don't buy that crap if I can help it. But if it's in the core rules, and I really like the system or the setting, there's not much I can do. Why deprive myself for the image of inclusion instead of calling on fellow gamers to practice greater inclusiveness themselves?
Yes. Especially when the men at the table act like I'm invisible or that I'm not a woman because they don't want to sleep with me. I've done it before when my group was talking about some "hot Asian girls" like they were packs of meat. I . . . wasn't too keen on that, and I expressed my displeasure with a curt, "Not cool." They knew it was pretty messed up because I didn't even have to explain it.
Indeed. I think there's even more irony to it as you think there is.Complaining on someone else's behalf that that person is being white-knighted... irony, thy name is Internet.