der_kluge
Adventurer
While reading the top 30 modules of all time thread, it made me realize that I'd never played in ANY of those.
No, I've never played in Tomb of Horrors, or the original Ravenloft, and while I've read Isle of Dread, and poured over its contents, I've never actually ran it or played in it.
Maybe it was because I really didn't get started DM'ing until 2nd edition came out, and my 1st edition experience was one of just playing. We played in a crazy homebrew game, and I can't recall any modules that he ever ran.
A friend of mine gave me some of his old modules, Temple of Elemental Evil being one of them, and I've never read it.
About the only modules I can ever think of playing or running was "Against the Giants" (I think that's the name). Lamest module, ever. Probably has something to do with me throwing 2nd edition characters into it. They totally owned the place. But the entire premise was just boring.
I had borrowed Ruins of Undermountain from a friend once to look over it, and then some other friends came over for a spontaneous game, and I thought that I could run that since it was a fully prepared dungeon, right!? Wrong. Imagine my dismay whenever the party chose to go right into a room that was to be defined by the DM. Ugh.
A friend of mine in college ran a lot of those Dark Sun games, but they were quite forgettable. I think he ran some of the Planescape ones, and I remember some of them being pretty decent.
But of all those old classic modules, my exposure is extremely limited. Am I alone in this?
No, I've never played in Tomb of Horrors, or the original Ravenloft, and while I've read Isle of Dread, and poured over its contents, I've never actually ran it or played in it.
Maybe it was because I really didn't get started DM'ing until 2nd edition came out, and my 1st edition experience was one of just playing. We played in a crazy homebrew game, and I can't recall any modules that he ever ran.
A friend of mine gave me some of his old modules, Temple of Elemental Evil being one of them, and I've never read it.
About the only modules I can ever think of playing or running was "Against the Giants" (I think that's the name). Lamest module, ever. Probably has something to do with me throwing 2nd edition characters into it. They totally owned the place. But the entire premise was just boring.
I had borrowed Ruins of Undermountain from a friend once to look over it, and then some other friends came over for a spontaneous game, and I thought that I could run that since it was a fully prepared dungeon, right!? Wrong. Imagine my dismay whenever the party chose to go right into a room that was to be defined by the DM. Ugh.
A friend of mine in college ran a lot of those Dark Sun games, but they were quite forgettable. I think he ran some of the Planescape ones, and I remember some of them being pretty decent.
But of all those old classic modules, my exposure is extremely limited. Am I alone in this?