Knight Otu
First Post
What would you want to play outside of the core rules?Rystil Arden said:I looked at Living ENWorld, but sadly, the core rules alone will quickly starve me of fun![]()
What would you want to play outside of the core rules?Rystil Arden said:I looked at Living ENWorld, but sadly, the core rules alone will quickly starve me of fun![]()
I can understand disallowing psions, as that is common, but once they are gone, that leaves me with my other favourite class: wizard (there are a few non-wizard PrC-based concepts that I would love to play, but alas, all non-core). Unfortunately, I get a bit upset (read: very upset) as a wizard when I can only learn the core spells (not to mention that Living ENWorld's Craft Point system would limit the uselfulness of Crafting feats, but I find that particular bit perfectly fair for the reasons stated as explanation in the thread where that rules appears).Knight Otu said:What would you want to play outside of the core rules?
I'd like to complete one PbP game first.Knight Otu said:Don't count only on them. You can propose and start an adventure as well.![]()
The one you helped me close just now was my first attempt at playing a PbP game, so.A recruitment drive would be nice, but I'd prefer it be for Living EN World. At least, I'd like to see it grow.Knight Otu said:And if you want to start a recruitment drive...
For anyone who wants to join a PbP, you can always start a thread in Talking the Talk asking for a GM and for the general type - that often results in a new game. If there are multiple recruiting threads, you might want to consider getting in the lower level ones to get a better feel how they work (says the guy who'se pbp career started with an IR...).
It's Core Rules ++. There's stuff outside of the Core Rules and you can always propose new material (anything, ranging from cities, feats, PrCs, races, mechanics...)Rystil Arden said:I looked at Living ENWorld, but sadly, the core rules alone will quickly starve me of fun![]()
It's anything in the SRD, not just Core Rules (psionics are in the SRD). And there are some other spells too.Rystil Arden said:I can understand disallowing psions, as that is common, but once they are gone, that leaves me with my other favourite class: wizard (there are a few non-wizard PrC-based concepts that I would love to play, but alas, all non-core). Unfortunately, I get a bit upset (read: very upset) as a wizard when I can only learn the core spells (not to mention that Living ENWorld's Craft Point system would limit the uselfulness of Crafting feats, but I find that particular bit perfectly fair for the reasons stated as explanation in the thread where that rules appears).
Jdvn1 said:I'd like to complete one PbP game first.Or at least one story arc.
The one you helped me close just now was my first attempt at playing a PbP game, so.
Jdvn1 said:It's Core Rules ++. There's stuff outside of the Core Rules and you can always propose new material (anything, ranging from cities, feats, PrCs, races, mechanics...)
Knight Otu said:I could transport the remaining kobolds and Eskaron to the current battle map, to speed things up...
...not.![]()
That'd certainly put an end to the game! Especially since a party of 1st level characters (no matter how many) can't take on an actual dragon unless it was tiny...Really? The best thing to say for the new psionics ruleset is that they knew they weren't going to get any support, so they made the book extremely self-sufficient, so playing a core-only psion would work great. But I guess psions would have trouble finding a game because so many people refuse to allow them? Anyway, now that I heard that, I'm going to make a Telepath Living ENWorld character!Knight Otu said:Well, psions are allowed, though individual gms may of course disallow them if they are uncomfortable with the psionic rules.
As for wizards, I see your point. I hope that my character Ashnar can research (and thus propose) a few new spells, though.