Ambiguously Gendered Child of "What is the Hivemind?"

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Rystil Arden said:
I took a look at the approved content, and it seems that there has only ever been one spell approved, and it was a domain-only spell :(
Have you looked at how many have been proposed?

And it's actually three LEW spells. The list of Approved Content isn't complete -- I offered to compile it all into an easier-to-find manner, but they said they didn't need it.

Edit: They're all in the Heap, but I wanted to make a Spells list.
 
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Jdvn1 said:
Have you looked at how many have been proposed?

And it's actually three LEW spells. The list of Approved Content isn't complete -- I offered to compile it all into an easier-to-find manner, but they said they didn't need it.

Edit: They're all in the Heap, but I wanted to make a Spells list.
Hmm...in any case, the proposal process seems like a pain and would be too slow, so it looks like the best thing to do is make a psion and propose for wizards while I'm doing so, allowing me to eventually play a wizard maybe in a year or so assuming my content eventually gets accepted. Now here's a weird question: I've memorised the XPH, so I'd like to be able to just make the character from the top of my head. Is there anything missing in the Psionic SRD that is going to cause this to become invalid?

Edit: oops, must have missed the other two when I scrolled through.
 

One of the spells is even a Sor/Wiz spell too.

Armor of Darkness[sblock]Armor Of Darkness
Abjuration [Darkness]
Level: Darkness 4
Components: V, S , D F
Casting Time: 1 action
Range: Touch
Target: Creature touched
Duration: 10 minutes/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The spell envelops the warded creature in a shroud of shadows. The shroud can, if the caster desires, conceal the wearer’s features. In any case, it grants the recipient a +3 deflection bonus to Armor Class plus an additional +1 for every four caster levels (maximum bonus +8). The subject can see through the armor as if it did not exist and is also afforded darkvision with a range of 60 feet. Finally, the subject gains a +2 bonus on saving throws against any holy, good, or light spells or effects. Undead creatures that are subjects of armor of darkness also gain +4 turn resistance.[/sblock]
Blacklight:
[sblock]Blacklight
Evocation [Darkness]
Level: Darkness 3, Sor/Wiz 3
Components: V, S , M
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Area: A 20-ft.-radius emanation centered on a creature, object, or point in space
Duration: 1 round/level (D)
Saving Throw: Will negates or none (object)
Spell Resistance: Yes or no (object)
The caster creates an area of total darkness. The darkness is impenetrable to normal vision and darkvision, but the caster can see normally within the blacklit area. Creatures outside the spell’s area, even the caster, cannot see through it.
The spell can be cast on a point in space, but the effect is stationary cast on a mobile object. A character can cast the spell on a creature, and the effect then radiates from the creature and moves as it moves. Unattended objects and points in space do not get saving throws or benefit from spell resistance.
Blacklight counters or dispels any light spell of equal or lower level. The 3rd-level cleric spell daylight counters or dispels blacklight.[/sblock]
Blood Tell:
[sblock]Blood Tell
Necromancy [Language-Dependent]
Level: Blood 6
Components: V, S, DF
Casting Time: 10 minutes
Range: 10 ft.
Target: The blood of one creature
Duration: 1 min./level
Saving Throw: Will negates; see text
Spell Resistance: No
You grant the ability of speech to a puddle of blood from a single creature, allowing it to answer several questions that you put to it. You may ask one question per two caster levels. Unasked questions are wasted if the duration expires. The blood’s knowledge is limited to what the creature knew up to the moment of bloodshed, including the languages it spoke (if any). Answers are usually brief, cryptic, or repetitive. If the creature’s alignment was different from yours, the blood gets a Will save to resist the spell.

If the blood has been subject to Blood Tell spell within the past week, the new spell fails. You can cast this spell on blood that has been spilled for any amount of time, though there must be enough to create a puddle. Long-dried blood or small puddles may give partial answers or partially correct answers.

This spell does not let you actually speak to the creature. It instead draws on the imprinted knowledge stored in the blood. The wakened blood retains the imprint of the soul that once inhabited it, and thus it can speak with all the knowledge that the creature had when the blood was shed. Blood cannot learn new information.

Divine Focus: The cleric's divine focus must touch the blood to be questioned.[/sblock]
 

Rystil Arden said:
Hmm...in any case, the proposal process seems like a pain and would be too slow, so it looks like the best thing to do is make a psion and propose for wizards while I'm doing so, allowing me to eventually play a wizard maybe in a year or so assuming my content eventually gets accepted. Now here's a weird question: I've memorised the XPH, so I'd like to be able to just make the character from the top of my head. Is there anything missing in the Psionic SRD that is going to cause this to become invalid?

Edit: oops, must have missed the other two when I scrolled through.
Proposals don't take that long. I'd say a couple weeks, a month max.

Max gold, 30 point-buy. ... I think that's all you might need to know.
 

Oh, and your first set of clothes is free and weighs nothing. That's in the PHB, but not in the SRD.
 

Jdvn1 said:
Proposals don't take that long. I'd say a couple weeks, a month max.

Max gold, 30 point-buy. ... I think that's all you might need to know.
Oh I know the character creation rules. I'm just wondering if the SRD is different from the XPH. And if each proposal takes a couple of weeks to a month, then it will take even longer to propose all the stuff I'd want as a wizard ;)
 

Jdvn1 said:
We're full of useful information at the Hivemind! Just no one cares...
A truer statement has never been made. Not to mention we're just too damn cool for most people to handle. :D
 

Rystil Arden said:
I took a look at the approved content, and it seems that there has only ever been one spell approved, and it was a domain-only spell :(

There haven't been many spell proposals as far as I recall. I think I'll give it a try with a few homebrewed spells over the weekend. Of course, most of these particular spells would be for ashnar to research by my own choice.

I've memorised the XPH, so I'd like to be able to just make the character from the top of my head. Is there anything missing in the Psionic SRD that is going to cause this to become invalid?
As far as I remember, the stuff missing from the Psionic rules is mostly related to WotC PI - mind flayers, giths, thri-kreen, god names... One optional feat is also not in the SRD (the stronger Wild Talent, not sure what it's called at the moment).
 

Oh, okay. No, should all be the same.

And remember you can have three characters at the same time. And Knight gives good advice for proposals -- official stuff isn't a good idea. And you probably only need to worry about lower level stuff.
 

Cyberzombie said:
A truer statement has never been made. Not to mention we're just too damn cool for most people to handle. :D
Hivemind (adj): Ridiculously cool.
 

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