Genflecs are mysterious creatures, but not because no one is smart enough to figure them out, but rather everyone is smart enough to avoid them. Genflecs know no fear and will go to any distance to achieve what they want to. Usually, Genflecs stand at about 8-feet to 9-feet tall and weigh anywhere from 800-1000 pounds. The reason they are so heavy is because of their triple-layered bones. Each one of their bones has a coating of bone and then a plate that covers it. The reason this is, is because inside the bone are small are bubbles that contain helium. This allows them to fly.
Genflecs hate humans and elves believing they are the ones who take over too much land and do not allow enough for the more superior races.
Genflecs speak their own language, Crissa and Common.
Combat
Genflecs, although not intelligent, are very strategic when in battle always preparing before hand unless forced into combat. Usually they start out an assault by flying in and attacking until they gain the numbers advantage. After that, they do two on one attacks and ambush, always trying to flank their opponents. If by some chance it gets reduced to one on one their superior body build will usually help them win.
Fly Without Wings: The Genflec’s body allows them to fly without the use of wings or magic. Within their double layered, hallowed out bones lies bubbles that expand and contract. These bubbles contain a lighter than air element known as helium. They control these millions of helium pockets by relaxing or tightening their muscles.
Night Vision: Night Vision works just as a human’s daylight vision, except it works only at night.
Daylight Vulnerability: When in the vicinity of daylight or effects from the daylight spell, the Genflec receives a –1 to all attack, skill, and damage rolls. He also is always being flanked unless he has the class ability Uncanny Dodge (Cannot be flanked).
Magic Less: Genflecs are completely incapable of using magic. They cannot pick from any spell casting class once so ever (also meaning they have no religion) and cannot use any type of magic item. If they use any of these items or attempt to cast spells or even have spells placed on them, they are subject to 5d6 points of damage and the item or spell fails. If a harmful spell strikes them, they only take the spell’s negative effect (if any).
Bite: Upon making a successful grapple check, the Genflec may attempt a bite. The Genflec’s teeth are rigid and double layered just like his bones and are completely capable of tearing through a human or any other creatures flesh. Just like his slam attack, the bite gains a +1 “enchantment” bonus for damage reduction purposes