Ampersand: Sneak Attack

With the type of campaign I'd want to run, I'd probably house rule pistols to be weapons that you can sneak attack with. Rifles I might restrict from that.
 

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I have to say that I do like a lot of what I'm seeing, but like others, I'm seeing more restrictions in places I wasn't expecting/wanting. I mostly would have liked to see the rogue specialize in "light weapons" rather than having a majority of the powers (shown to us at least) and sneak attack and such limited in weapons able to be used with them.

Now the only thing about this is that I'm disappointed where pretty much everything else I;ve seen about 4E has made me rather excited. Then again I realize that a lot of this might very well be taken out of context, and there may be options to "fix" these restrictions. Don't get me wrong though, I do like a lot of what I'm seeing, this is just the first preview that has me feeling ambivalent about what it did show.

Although, one thing I can see in this article is what things you might be able to pick up with the [Class] Training feats in the class features section of the class.
 

Dr. Strangemonkey said:
Well, there are a couple of things we aren't seeing:

True... but I have no way of anticipating the stuff I haven't seen in any way whatsoever. I realize there may be things that modify it (I considered the existence of a feat that allows you to use real weapons with your class features), but I'd rather comment on what I know is there rather than drive myself crazy with maybes. YMMV
 

CleverNickName said:
...Just kidding. That's easy enough to houserule right off my table (you say "shuriken," I say "throwing knife.") Not a deal-breaker.

Keep in mind that these are shuriken too:

HW1085-Shuriken.jpg


"Throwing Knives" pretty much are slightly larger "shuriken", anyway.
 

Kobold Avenger said:
This at least confirms that Chaotic Evil is still an alignment.

EDIT: This is the only downside IMO. Well, that's life!


To Shilsen: Yes, I'm a newbie here!
 
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Kobold Avenger said:
With the type of campaign I'd want to run, I'd probably house rule pistols to be weapons that you can sneak attack with. Rifles I might restrict from that.

Same here, I am looking forward to my rogue with a pair of thigh-holsters sneaking behind a person and popping one in the head with his revolver :)
 


Voss said:
True... but I have no way of anticipating the stuff I haven't seen in any way whatsoever. I realize there may be things that modify it (I considered the existence of a feat that allows you to use real weapons with your class features), but I'd rather comment on what I know is there rather than drive myself crazy with maybes. YMMV

No doubt, but I think it goes the other way too where you can't drive yourself crazy with information you know is incomplete.

And there are educated guesses to make - like that the extremely specific proficiencies probably make the rest of the classes consistent with the Fighter's emphasis on weapon specialization.
 

Voss said:
[W] was explained in the paladin smites article. Its all your normal damage. Damage die +str bonus +1/2 level bonus +weapon bonus. So its quite a bit, and scales with level.
You're assuming a fair bit here. The paladin smites article described "2[W] + Cha" as "double her base weapon's damage plus her Charisma modifier in damage". We still have no clear idea what "the base weapon's damage" means. It could be just the weapon's damage die.
 

Voss said:
How is it irrelevant? Or rather, why does it no longer matter?

Uh, no extremely relevant. I mean it's one of the downside.

I didn't mean it as literal sense. Sorry if it was offensive.

English is not my native tongue so, I used it in an inappropriate context I guess.
 

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