Lizard said:Ah. I see.
All complaints about 3e are valid.
All complaints about 4e are invalid.
All complaints regarding 4E screwing with s*mul*tionists' heads are indeed invalid, yes.
Lizard said:Ah. I see.
All complaints about 3e are valid.
All complaints about 4e are invalid.
aaahhh, classic: Doc Savage: The Man of BronzeDr. Awkward said:I, on the other hand, am a fan of Doc Savage.
Spatula said:I don't want a ranged striker, I'm asking how it makes any kind of sense that a rogue can sneak attack with a crossbow but not a bow - assuming that there is some way for a rogue to learn how to use a bow. Furthermore, "sneak attack with bow" isn't a power, "sneak attack (w/ ranged weapon)" is, and the rogue can already do that, unless crossbows and slings are now melee weapons.
You know, I find it much more believable for the halfling to move an ogre 20 feet than to move a human 20 feet. 20 feet for a human is halfway into the next room. 20 feet for an ogre is a brisk jump to the side. As far as scale is concerned, larger creatures move farther when they take a single step.Lizard said:Can I imagine how a halfling gets a standing ogre to charge 20 feet away from the halfling by being tricky? Yes. Do I want to keep coming up with explanations every time he does this, over and over and over, because no one bothered to add "for creatures of your size or smaller" into the power description? No. Do I hope that we're missing key pieces of the puzzle and this isn't how it's going to really work? Yes.
am181d said:A club is not a precision weapon.
hong said:All complaints regarding 4E screwing with s*mul*tionists' heads are indeed invalid, yes.
Sir Brennen said:Taunt, get the guy to rush you, maybe even *look* like you're going to run, then Artfully Dodge at the last moment and slap 'em with your sword as they pass by.
I'm going to have to spend the whole next edition trying not to think about how amazingly breakable those tiefling weapons look.mach1.9pants said:But the point that this happens is going to differ from gamer to gamer and group to group. My level this happens is maybe a lot higher than yours. More than powers breaking my immersion (cos you can think of a reason, if you try hard enough- I don't bother) it is art which has ridiculous weps and armour. They stick in my head more, but that is just me!
If I can't sneak attack with a thrown caber, D&D is dead to me!Tusz said:Here are a couple other observations I've made. I tried my best to not repeat anyone else in the thread; my apologies if any of this has already been mentioned.
-Shuriken naming: I think there's a good reason they're calling this group shuriken. They're avoiding calling it "throwing dagger" so that people won't get annoyed that their character doesn't get that for free when they get "dagger" proficiency. They're avoiding calling it "throwing weapons" so that it doesn't seem to include javelins and cabers and other large throwing objects.
[off-topic]jasin said:No katanae-wielding ninjae? No hammer-wielding dwarf rogues? No rapier-wielding duelists?
Although I suppose there might be mechanics along the lines of "... treated as a light blade for the purposes of...".