Philip
Explorer
Daedrova said:Philip: “Their promise of not helping you was their way of saying: 'This means a lot to us, if you are our friend, don't do this'.”
That is assuming that argument is even valid, because it could just as easily be turned around (which is closer to the actuality of the argument) to be : “It means a lot to me and to the world to prevent this creature from continued rampages of great destruction. If you are my friends, help me.”
Sure the argument could be turned around, and if your character felt strongly about preventing the destruction he should have! Did he turn it around, or was his desire for battling the Tarrasque for his own glory greater? (Which is also perfectly fine, you are CN, right?)
Daedrova said:This is an extreme case of meta-game thinking. There is not “CR” in game. It is known that this is an extremely powerful beast with the power to destroy nearly anything in its path. My character is both confident and courageous however, which is part of the reason he remained to deal with the creature after being abandoned and betrayed by his long time friends. On top of that, he has a concern for the welfare of human/elven, etc. life. Most humans are Neutral (which is as true in real life as it is clearly stated in the Core books) and would share that same concern. It does not take a good alignment to care about people. Being good is much more than just feeling.
True, but if your character was not confident it would be able to kill the Tarrasque, it might wait to get some other help. While it was sleeping, you still had some time, right?
Besides, was it known that the Tarrasque was not killable by ordinary means? Otherwise your character might be overconfident and pretentious as well, taking it upon himself to kill it.