Tony Vargas
Legend
Well, then that's a hard simulationist/narrativist 'split' in the community, and 5e will fail in it's touchie-feelie unification goal.For me, that would be a deal breaker. Monsters must have their own stories, and should be statted the same at all levels, and should have stats compatible with class levels.
:shrug:
Frankly, that might be a good thing. There are some styles of play that simply cannot abide other styles at the same table. The harder-core simulationist aproach is one of them. If a gamist 'doesn't like "anime" characters,' for instance, he can just not play one, and he's fine. The simulationist with the same prejudice will object if anyone plays one, and shatters his precious verisimilitude.
It's better to have a game that caters to each - gamist, simulationist, narrativist or whatever - rather than a game that tries to cater to all, and just puts them at the same table, and at eachother's throats.