An Open Letter to Dragon and Dungeon Readers

Well I've been trying to save money anyway

I don't have the time to read the entire thread so if someone else has said as much my apologies. Now I can save an extra $7 to $8 a month by not buying Dungeon. But I guess its just as well with the Polyhedron content shrinking (since 111 had about 20 pages of Poly content) and when it wasn't shrunk it was filled with useless articles (like the "Buy .pdfs" article which was the biggest waste of paper I had ever seen). I might of held on longer for the wonderful minigames (the vehicle system in Thunderball Rally was better than the one in Modern d20; Deathnet, Genetech, and Mecha Crusade will see play when I get my next modern game rolling; I got loads of laughs from Hijinx; the military feats and other stuff from V is for Victory has had some utility in the Modern games I have played in; I have actually ran a Pulp Heroes game which was a hit with my players and incorporated the Modern d20 version to upgrade the classes; and I used PX Poker Night in my CoCd20 game [they never complained about the occasional Sanity check ever again]), but generally I won't miss the off month magazines, each of which was a struggle to spend money on, with a few exceptions.

I too have never ceased to be amazed at the lack of interest in anything besides the stereotypical fantasy game in D&D players. I know there are exceptions out there, but it seems there aren't enough. Now you know why Gurps, White Wolf, and other nonD&D gamers make so much fun of D&Ders. Just make a shallow story with pointy eared elves and you sell x10 as much stuff as if you decided to make something original and interesting.

I had originally thought to modify the Adventure Path to my Mindshadows game. The basic ideals are fine, but I have to so break the adventures so much that its almost worth my time to write something from scratch. It seems to be the case for every Dungeon adventure I have ever read. I'll still get Dragon, but my Dungeon buying ends with #113.
 

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Why the need for such generalizations? I've played more Mutants & Masterminds, Exalted, and Stargate than D&D the past couple years, but that doesn't mean I want a bunch of stuff in my D&D adventure mag that doesn't really belong there.
 

Achan hiArusa said:
Now you know why Gurps, White Wolf, and other nonD&D gamers make so much fun of D&Ders. Just make a shallow story with pointy eared elves and you sell x10 as much stuff as if you decided to make something original and interesting.

Sometimes I really miss that roll eyes smiley. Every game has it's stereotypes, even GURPS, and none of need them. So lay off.
 

It's all about the greed, nothing more and nothing else.

There's a difference between "greed" and "trying to make a business work." If keeping Polyhedron was harming sales, it is in the company's, and the employees', best interests to drop it. That may not make people happy, and I understand the disappointment--I've had lines that I like canceled on me--but it's not a call for personal attacks.

The RPG industry is an extremely low-profit industry. People would be shocked to learn just how little money a given RPG project makes. Frankly, people who are greedy don't stay in this industry very long, because the industry doesn't support greed.

There's nothing wrong with you expressing your disappointment about Poly, and I do feel for you. But there's no reason to make this personal.
 
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Following up martynq's query, I certainly hope Ed's column can be stably published again. And maybe his remaining P-Q Border Kingdoms articles will find a place in the new Dungeon; we've been waiting 2½ years so far...
 

Keith F Strohm said:
We have a complete website redesign and overhaul in progress. The future Paizo site will be much easier to navigate and have regular content.
Keith is there any intent for anything interactive on the site (eg. message forums).
It could be an excellent way to get collaborative feedback on which issues/articles people enjoyed.

I recall that one of the problems in the past with the "Ecology" articles is getting them written. Has that problem gone away or are they going to be written by a select number of writers?

I look forward to the changes, but I will say that unless the subscription issue in Australia is sorted out I plan to cease subscription.

I am seeing issues arriving from what I can only assume are coming from Hasbro/WotC Australia, two months after Hasbro/WotC Au have sent those same issues to the shops.

Annoying since my subscription problems has finally been fixed after nine fustrating months.
It might sound harsh but I feel like I am being treated like a 2nd class customer.


Thanks again for the chance of open discussion. It is much appreciated.

regards,
Arawyn
 


While I understand the business reasons for dropping Polyhedron I will miss it. I have had a long and enjoyable history with the magazine going back to issue number 4. I raise a flagon in remeberance to a fine magazine and the staff that tried to keep it going
 

Erik Mona said:
Well, insofar as I'm concerned, "Greyhawk" and "core D&D" are pretty much the same thing. If there's no reason _not_ to set an adventure in the core world, I'll put it there. We've got three Eberron adventures in the next five issues, and something really big planned for Eberron next year. There's a Realms adventure in #113 (which we're working on now), and I think it's a really good one. Ed Greenwood was good enough to supply some additional details on the city of Marsember, for which we're grateful. I've got it in mind to do a really special Forgotten Realms "event" next year, but I'm weighing a couple options for what that should be.

--Erik Mona
Editor-in-Chief
Dungeon Magazine

Ok well its good to see that we will be getting another FR module in 113 however the last one Forest of Blood was in Dungeon 103 which will be Ten issue or a 10+ Month gap between modules..

So my question is will the new Dungeon feature more frequent and regular FR modules? (Im not asking for an FR module in every issue but I would like to see one every 2-3 issues)
 

I have'nt read the entire thread yet so pardon me if this was already asked. What will happen to Christopher West's Global Positioning maps? The maps and the minigames were my favorite part of Poly. A few months ago, maybe longer, Eric Mona said in another thread that they had enough of his Modern maps for roughly another year and a half. Hopefully, they can be put on WOTC's website as a 'Map of the Week' feature
 

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