old Doctor Who episodess have a lot of cultural and racist baggage and we should probably seriously assess the necessity of BBC selling these episodes for a profit.
old Superman comics have a lot of cultural and racist baggage and we should probably seriously assess the necessity of DC selling these comics for a profit.
old Rolling Stones albums have a lot of cultural and racist baggage and we should probably seriously assess the necessity of Universal Media selling these albums for a profit.
...
yes, to all of these lol
The future is always uncertain. Hence "could".
I think banning OA opens the door to a number of other products likewise going that way: Al-Qadim, Maztica, VRG to Vistani, the Horde, and the Old Empires all share similar issues in that they are fantasy interpretations of real world cultures not written by members of said culture. Because no one has called for thier abolishment yet doesn't mean that it can't or won't happen. And if/when it does, WotC has set the policy for how to handle it with OA.
That's not fearmongering, that's attempting to predict a possible outcome based on prior experience. Yes, it's possible OA is the sole outlier and no other older book elicits an outcry and subsequent reaction from WotC. But it's possible that one does. And another. And another.
why are you equating this to "banning". if OA were "banned" it would be because DriveThruRPG or it's host removed it from their website. nobody's asking for that, we're asking for WotC to make the conscious decision to remove their own book from sale.
and again, why is it that OA is so trivial that I shouldn't be offended by it, but so important that its "banning" is the worst possible thing WotC could ever do? someone like me saying "hey this book is full of outdated stereotypes about people like me maybe you shouldn't sell it?" is not outweighed by the want of being able to buy a decades old book in digital form that is readily available elsewhere.
"Al-Qadim, Maztica, VRG to Vistani, the Horde, and the Old Empires all share similar issues in that they are fantasy interpretations of real world cultures not written by members of said culture" yeah we should assess
all of these things. these are rulebooks, they have rules, I'm not saying we should automatically drop them because they are without merit, but we should go through the D&D back catalog and really think about what is something worth keeping and what's just a weird cultural artifact that's mostly fluff with fluff specific rules.
this could very well mean
nothing gets removed from the shop. it might mean some things do. at the very least they need to do better than just copy and pasting a (likely plagarized) blurb on
every D&D product like that solves the issue at hand. if they can put a lengthy history blurb on every legacy product (sometimes with newly revealed information) they can take the time to put an additional blurb talking about why specific (not every) titles might be problematic and haven't aged well.
and before someone says something about speaking with their wallet, right now OA sits as the 4th best selling official D&D title on drivethruRPG, so y'know y'all who want to keep OA are definitely winning on that front.
These things don't happen all at once, but they do happen quickly when they do. Remember, WotC felt it safe to produce a 2nd book with the exact same title less than 20 years go. A lot changed in a decade.
yeah and by the 90's "Oriental" was being largely dropped in favor of "Asian". I'm pretty sure 20 years ago some people thought that was a huge faux pas as well.
(inb4 "but it won an ENnie Award!" so?)
It's baffling to me that people don't see this as problematic. It's hard to come up with an equivalent experience for myself, but I imagine that if someone came up with "Catholic Adventures" and there were rules about the ubiquity of Latin, casting stigmata, and all sorts of other tropes, and I found out that Roman Catholics weren't consulted on such a book...it'd be weird. The idea that there's a book out there giving instruction on how to pretend to be what I am (in this case, Roman Catholic; for East Asians, OA) and nobody with the lived experience was consulted...yeah.
closest I can think of is the Crusades book from the Historical Reference series. the description...doesn't seem promising, it makes mention of Europeans looking to the holy land, and Islam raising jihad against them, even as a supplement from a pre-9/11 time I'm like "oh no".
What I find the most surreal part? Pseudo-European GameLit/LitRPG is very well-represented in Japanese anime. In many cases these use obvious underpinnings of Taoism or other Eastern schools of thought (e.g. That Time I Got Reincarnated as a Slime is clearly D&D-derived but uses the concept of "magicules" which is obviously based on qi).
yeah dungeon crawls and dungeons are actually a pretty common theme in fantasy anime and manga these days, which I find crazy, and a little weird given that they're not the paradigm for video game RPGs coming out of Japan.
also I haven't watched That Time I Got Reincarnated as a Slime, but idk ""magicules" which is obviously based on
qi" just reminds me of magic points or mana (oh hey that's another can of worms lol).
I personally don't know if we need all those Asian themed classes anymore in the modern game as the main classes can easily cover them. I have noted that a leading Japanese TRPG (Sword World) does not have them.
what does Sword World being the leading Japanese RPG have to do with anything? I'm pretty sure there's at least a few RPGs from Japan that have things like samurai and ninja as playable characters. also the default setting for Sword World is a typical JRPG setting, which is basically a highly fantastical version of your typical renaissance European setting, the omission of Asian themed classes isn't notable?