szilard
First Post
I was looking at the Spell Compendium and came across the Sor/Wiz 7 spell Animate Breath. This allows you to turn your breath weapon into a Huge Elemental.
How it works, however, is confusing. It has a duration in rounds/lvl. It requires you to use your breath weapon. It turns your breath weapon energy into a Huge Elemental.
So far, this is not as good a spell as Summon Monster VII - it requires breath weapon use and can only summon one of the creatures on the Summon Monster VII list.
Of course, the spell lasts rounds/level (lets say 15 rounds for a lvl 15 caster) and breath weapons are generally usable every 1d4 rounds. Could you use one casting of Animate Breath to create multiple elementals (for decreasingly short periods of time)?
Also, how does the animated breath react if you use a different swift spell that has an effect on your breath weapon? Would Blinding Breath (cast after Animate Breath) cause the elemental to potentially blind opponents it strikes?
-Stuart
How it works, however, is confusing. It has a duration in rounds/lvl. It requires you to use your breath weapon. It turns your breath weapon energy into a Huge Elemental.
So far, this is not as good a spell as Summon Monster VII - it requires breath weapon use and can only summon one of the creatures on the Summon Monster VII list.
Of course, the spell lasts rounds/level (lets say 15 rounds for a lvl 15 caster) and breath weapons are generally usable every 1d4 rounds. Could you use one casting of Animate Breath to create multiple elementals (for decreasingly short periods of time)?
Also, how does the animated breath react if you use a different swift spell that has an effect on your breath weapon? Would Blinding Breath (cast after Animate Breath) cause the elemental to potentially blind opponents it strikes?
-Stuart