Hiya mate!
Anabstercorian said:
Man, you've got freakin' neutronium golems with gravity wells ! You left sense behind a long time ago!
The idea of a Neutronium Golem makes perfect sense given the factors involved.
Anabstercorian said:
Just do the math and be done with it... Dude, set a target, HIT the target, or this thing's vaporware.
Theres still definately something I am missing with regards this VSC business. If anything its now looking like it should be +30 strength above averages to duplicate the mass of the next highest VSC, but I am still thinking it should be +15 to duplicate the extra damage of a Virtual Size Category.
On the surface it seems an 8 fold increase in strength (+15) is accompanied by the square root of the strength multiple as a mass increase (approx. x2.82). Boiled down that becomes x2 mass for +10 strength for characters, in contrast to x8 mass for +10 (+15 counting carry cap. modifier) strength for each size increase.
So a human with a natural str 40 would need to weigh (approx.) 1120 lbs. But deal 4d6 with a greatsword for instance. While a monster with strength 40 would weigh 32 tons.
Now human mass increase (paralleling strength) would be because of increased muscle size/density, whereas a monsters mass increase will still have the same proportion of muscle/strength, which of course will now be weaker because of the greater mass to move.
If we make the assumption that any extra energy from the increased mass, of a monster, will be offset by extra speed, of a character, then it seems to me that +1 VSC/+15 strength increase is valid.
Anyway I'll stop thinking out loud now.
I'll sort it out tonight with any luck.