Blue
Ravenous Bugblatter Beast of Traal
Does anybody have a type of "anti-insperation" to be used when a player goes against their role badly? Not for a good cleric who killed someone, but for a LG cleric burning down an orphanage full of children. I am thinking of employing this soon, and would like some more opinions on the matter.
Inspiration isn't rewarded for playing to your role in the least. It's rewarded for playing to your personality, ideal, bond or flaw. "I will burn our heresy root and branch." could be a personality trait that would be support a cleric burning down an orphanage that has converted impressionable children to a rival faith. "I fear the plague that took my village more than anything else" could be a flaw that prompts irrational actions if the orphanage has all gotten sick. Both of these should reward the character with inspiration for playing true while at the same time potentially penalizing them (harshly) in-game for the the consequences of their actions if they are known.
Now, if a character had a bond "I have a soft spot for children, they remind me of my murdered family" and burnt down an orphanage with kids in it then hit them up with anti-inspiration for playing against their character, regardless if they are a LG cleric or a TN rogue.