In the meantime, here are my initial thoughts on character creation: Start at level 12, with standard point buy. Choose a theme and a background, pick magic items at levels 11, 12, and 13, and start with 9000 gp to spend on additional items, consumables, ritual components, etc. All official sources are legal. All characters have Improved Defenses and Versatile Expertise for free.
I meant to ask - Light Blade Expertise is good enough for a thief that I'm going to take it anyway, so can I swap the free Versatile Expertise for something else?
Assuming that's a no, though, here's a revised sheet:[sblock=character builder summary]====== Created Using Wizards of the Coast D&D Character Builder ======
Gwenn Arellic, level 12
Human, Rogue (Thief), Master Thief
Outlaw Level 5 Feature Option: Hills and Mountains
Human Power Selection Option: Heroic Effort
Proficiency: Weapon Proficiency (Rapier)
Noble Bred for War (Noble Bred for War Benefit)
Theme: Outlaw
FINAL ABILITY SCORES
STR 13, CON 12, DEX 22, INT 12, WIS 12, CHA 16
STARTING ABILITY SCORES
STR 12, CON 11, DEX 17, INT 11, WIS 11, CHA 13
AC: 28 Fort: 23 Ref: 32 Will: 25
HP: 79 Surges: 7 Surge Value: 19
TRAINED SKILLS
Acrobatics +17, Bluff +14, Dungeoneering +12, Insight +12, Perception +12, Stealth +17, Streetwise +16, Thievery +17
UNTRAINED SKILLS
Arcana +7, Athletics +7, Diplomacy +10, Endurance +7, Heal +7, History +7, Intimidate +11, Nature +7, Religion +7
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Outlaw Attack: Surprise Strike
Human Racial Power: Heroic Effort
Rogue Utility: Backstab
Rogue Utility: Acrobat's Trick
Rogue Utility: Tactical Trick
Rogue Utility: Unbalancing Trick
Rogue Utility: Cunning Escape
Rogue Utility: Ambush Trick
Rogue Utility 2: Sneak in the Attack
Rogue Utility 6: Swift Parry
Rogue Utility 10: Acrobat's Escape
Master Thief Utility 12: Fading Retreat
FEATS
Level 1: Backstabber
Level 1: Weapon Focus (Light blade)
Level 2: Surprising Charge
Level 4: Nimble Blade
Level 6: Two-Weapon Fighting
Level 8: Flash of the Blade
Level 10: Two-Weapon Defense
Level 11: Deft Blade
Level 12: Improved Defenses
Level 12:
Master at Arms Versatile Expertise (Light Blade, ...); Master at Arms used in character builder to get the math in line with errata
Level 12: Light Blade Precision
ITEMS
Amulet of Protection +3 x1
Adventurer's Kit
Melegaunt's Darkblade Rapier +3 x1
Bracers of Mighty Striking (heroic tier) x1
Boots of Adept Charging x1
Horned Helm (heroic tier) x1
Instant Campsite
Bag of Holding
Everlasting Provisions
Floating Lantern
Distance Dagger +1 x1
Thieves' Tools
Hunter's Flint
Grappling Hook
Traveler's Kit
Drowmesh of Cleansing +3 x1
====== End ======[/sblock][sblock=attack scrachpad]
melee basic attack with combat advantage (+3 rapier): +24 to hit, 4d8+17 damage, vs REF (+21 base MBA, +2 for combat advantage, +1 w/combat advantage due to Nimble Blade feat; 1d8+17 base MBA + 3d8 Sneak Attack [sneak attack dice are d8s due to backstabber feat]; Deft Blade feat allows attacking REF with MBA)
melee basic attack without combat advantage vs opponent with no adjacent allies: +21 to hit, 4d8 + 17 damage, vs REF (Flashing Blade feat allows sneak attack damage in this case)
charge: +22 to hit, 2d8+1d6+17 damage, vs REF (+1 to hit from charging; surprising charge feat adds +1[W] damage on a charge, horned helm does +1d6 damage on a charge)
charge with combat advantage: +25 to hit, 5d8 + 1d6 + 17 damage, vs REF (combine both bonuses from previous two lines)
ranged basic attack with combat advantage (+1 dagger, thrown): +22 to hit, 1d4 + 3d8 + 15 damage, vs REF (apply combat advantage bonuses to dagger rather than rapier)
[/sblock][sblock=background]House Arellic had held the border for five generations. Five generations where it sent its sons and daughters to fight the kingdom's wars. And Gwenn had been raised to be the sixth. But in a chain of events that even now she didn't fully understand, the crown had turned against her family, declared them outlaws, and handed their lands to her family's oldest enemies all in the name of 'peace'. Not surprisingly, her father had raised his banner in rebellion. Also not surprisingly, the open rebellion he led had been crushed, and Gwenn barely escaped with a handful of supporters to the mountains.
She has been leading a band of outlaws since then, reminding the crown of its betrayal and the people of who their leige lady truly is. And now the other shoe has dropped, and the other enemy the Arellics had always guarded against is menacing her home. And that craven fool who called himself a king knew her too well; she couldn't think of not trying to stop them. If she hadn't seen some of the damage herself, Gwenn might have thought it a ruse to draw her out. But it wasn't.[/sblock][sblock=story]
- two years ago -
"We've been at this for a decade," Gwenn told her oldest friend, rehashing an old argument.
"And we still have the same problem."
"The king did not worry about collateral damage when he forced your father from his duchy." He said.
"And he was threatening one duke with the resources of the entire kindgom. Whereas we have a handful of people who know for sure I am even alive and just maybe the support of peasants here in my duchy, those of father's bannermen who were allowed to surrender and bend knee rather than be killed in battle, and just possibly a few other lords and merchants not enamored with the new order. That's not enough to beat him. And if we managed to create a general rebellion in the kingdom, we'd be leaving the country wide open to invasion." She said.
"And you won't attend to the matter personally, either." He said.
"I could do it. Probably. Though rumor has it he's brought in someone from the Order of [X], and if he has any enemies that justify that kind of expense except me, I don't know about them. But assuming I could do it, then what next? Proclaim myself queen over a score of closer relatives, with an army that is not loyal to me? Marry a son of a man I just killed? Keep killing kings until they got the message -- or managed to hire an assassin good enough to find and kill me, of course?" Gwenn replied.
"That's a recipe for civil war, and one of our neighbors would surely be tempted to invade in the chaos."[/sblock]