Treebore
First Post
Quasqueton said:I had a DM one time that disallowed Take 10 for opposed rolls like Hide and Move Silently.
Our party of 4 PCs tried to stealth past some enemies. I said, "I get 18 on Hide and Move Silently."
"You didn't roll," the DM said.
"I Take 10 on them."
He explained his dislike and disapproval of the Take 10 mechanics. So I rolled for both skills.
"Okay. I get 12 on Hide, and 24 on Move Silently."
The the other 3 Players had to roll their two checks, and the DM wrote down all our numbers. Then the DM had to roll 2 checks (Spot and Listen) for each of the enemies.
So he wrote down 8 different numbers and rolled 8 times to compare results. The whole thing could have been handled with Take 10 much faster with less wildly varying numbers.
As for Take 10 with things like +10 vs. +8 skill modifiers -- use the "DM's best friend" rule. Let the less skilled character declare that he's taking his time on the climb to get a +2 circumstance bonus. Poof! The more skilled character scales the wall at the normal climb speed, and the less skilled climber manages to get up but takes more time.
Mark me down as one who thinks Take 10 and Take 20 are wonderful rules. When understood and used, they have always saved time and improved the play of the game, in my experience.
Quasqueton
My biggest problem with "Taking 20" is people thinking searching for traps should have no positive negative consequence be allowed. If you fail to find the trap you walk into it. So there is risk. However players will argue how did they set it off since they only came with in 10 feet of it, or some such nonsense. If the DM says you could have gotten nailed by the trap, if the DM thinks you would have had to practically be on top of the trap, then you do. Using the wording of "Take 20" to say you found a carefully hidden trap from 10 feet away is a "rules lawyer cop out", not anything based on realistic, or common sense.
Guaranteeing that people can find traps, unless you make them well above their level, is baloney. Guess I am old school in thinking that traps should be dangerous to find, let alone disarm. If so I am glad I am old school.