Quickbeam
Explorer
I would also agree that the class is pretty good as written. If the class seems underpowered for your game/style/campaign the changes you've suggested are OK, and I'm sure many others might apply as well.
I think this is less a case of something being wrong with what's been presented, and more a case of you wanting/needing the class to be something else for your game. I play a modified Hexblade right now, and have tweaked a few things to better suit the PC's experiences and our setting.
I think this is less a case of something being wrong with what's been presented, and more a case of you wanting/needing the class to be something else for your game. I play a modified Hexblade right now, and have tweaked a few things to better suit the PC's experiences and our setting.