Razz said:Loved the first one, though my only gripe is simply I wish they were more powerful than Primal Elementals from the ELH since they deserve to be. But then again, I like my super big baddies really super big baddies that can only be done in if my players decide to push the 20th level boundary. I can easily apply the Paragon template and triple their HDOverall, great article. Can't wait for this one coming up.
Fraid so.demiurge1138 said:Slake moths only a CR 9? Say it ain't so!
Erm, no DR or miss-chance....of course, the protagonists of Perdido Street Station were low level, and didn't have access to magic weapons (I'm assuming based on the book that it has DR and some sort of miss chance). So it's plausible.
demiurge1138 said:Slake moths only a CR 9? Say it ain't so!
...of course, the protagonists of Perdido Street Station were low level, and didn't have access to magic weapons (I'm assuming based on the book that it has DR and some sort of miss chance). So it's plausible.
I'll still be advancing it, though![]()
BOZ said:beleive it or not, some folks weren't too pleased that we made them as poweful as we did!![]()
Pants said:* The article mentions that alchemists and thaumaturges don't work like sorcerers and wizards, but recommends using the artificer (for the alchemist) and the sorcerer (for the thaumaturge). So... which is it?![]()
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sckeener said:Several months ago someone posted that Perdido Street Station would be covered in a Dragon magazine. I knew nothing about China Mieville's work and there were so many glowing remarks about it here at enworld, people were anxious for the article to be in Dragon... So thank you Enworld and Dragon Magazine for introducing me to another good author!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.