The Khora Aisa heeves as she skitters around the maw of the Maelstrom, glass shards starting to thicken in the air as the ship picks up speed.
"An hour, me bonny blue hound, unless the Malestrom eats us first! Put yer backs into it!" he yells to the crew as he braces himself against the wheel to keep the ship on course. Shards pelt the captain, some of them pinging off his peculiar ghostly chitinous armor, and some scoring home, leaving sharp bleeding wounds. There is not a single member of the crew who's untouched by the flying glass, and the party, if they're not careful, is going to be bleeding from more than saberwing cuts.
Priestess Anna is quick to administer to the injured party members, stopping the bleeding from the deep cuts and patching together everyone else as best as she can, considering that her own hands are bleeding.
The Khora Asia strains to join the swirling glass in its trip to the center of the Maelstrom, but the captain won't let her, and despite bleeding crewmembers and contrary winds, the sky itself screaming in defiance as the ship finally breaks itself from the grip of the Glass Sea.
"Let the sails out, let's put some speed on her!" Captain Merri yells, and the airy sails come down and fill out as the fiery ropes surge and billow. The ship begins to pick up speed again, but this time heading straight out of the Glass Sea and into some more normal water. Ahead of you another ship is surging through the water, painted to look like woven grass, its sleek, clean lines and tall sides mark it a ship of swiftness.
"The Pungent Shrew! Well me lovelies, you want to pirate her, or you be intending to have words afore the slaughter?" the Captain asks.
OOC: The DM is slow, the DM is sorry, but the DM has much going on. But the DM will not abandon the game, just bear with me!