Solarious
Explorer
DnDChick said:They are tiny, so they do qualify for the Swarm rules in the 3.5e MM.
Anyone wanna do an exploding chicken swarm?![]()
Alright. Let's get nasty then.
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Exploding Chicken Swarm
Tiny Magical Beast (Swarm)
Hit Dice: Irrelevant [6d10, 25HP, if you must know]
Initiative: +3
Speed: 30’, fly 10’ (clumsy),
Armor Class: 15 (+2 size, +3 Dex)
BAB/Grapple: +6/-
Attack: Swarm (2d6)
Full Attack: Swarm (2d6)
Space/Reach: 10'/0'
Special Attacks: Explode, Distraction
Special Qualities: Half damage from slashing and piercing, swarm traits
Saves: Fort +5 Ref +8 Will +2
Abilities: Str 4, Dex 17, Con 10, Int 1, Wis 10, Cha 7
Skills: Listen +9, Spot +9
Feats: Alertness, Ability Focus [Explode], Ability Focus [Distraction]
Environment: Temperate or warm land.
Organization: Solitary, Pack (2-4 swarms), Flight (5-12 swarms), Horde (13-25 swarms), or Devastation (26-125 swarms)
Challenge Rating: (would like some input on this)
Treasure: None
Alignment: Always neutral
Advancement: -
A swarm of, otherwise utterly banal, maddened chickens surges towards you.
The Exploding Chicken Swarm is an incredibly dangerous foe to face. Besides being disgusting, stinky, and generally irritating, the critical number of Exploding Chickens exponentially increases the power of their Explode special ability, making them exeptionally destructive. A Devestation of Exploding Chickens earns it's name fairly, as the first known concentration of Exploding Chickens this size leveled an entire castle, leaving only a enormous crater twice the size of the fortress. It is a useless, but interesting, fact that pieces of stone blocks were found raining several miles away days later.
Combat:
Exploding Chickens clumped into such numbers have a tendency to go completely insane, due to an 'accidental' trait that was bred into them by Alik the Fish. They attack any creature they locate and attempt to peck it to death. Obviously, Exploding Chicken Swarms are very short lived, as are anyone in it's path.
Explode (Su): When a Exploding Chicken Swarm takes 3 or more damage (in total, so reducing the average swarm to 22HP triggers this ability), the entire swarm immediately explodes with shocking force. Each square the swarm occupies blossoms into a 120' Fireball, dealing 25d6 damage to everyone caught in the area of effect. This is usually enough to melt right through solid stone walls, so take this into account.
Distraction (Ex): Any living creature that begins its turn with a swarm in its square must succeed on a DC 15 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.